five bucks
Knight at Arms

You're welcomeThank you my dude!
You're welcomeThank you my dude!
Thanks for the kind wordsThank you for your work lad!
How would you assess Taleworlds' performance in implementing features that players wanted in the last 7 months since the list went up, on the scale from 1 to 10?Thanks for the kind words![]()
If we're talking just new feature implementation, and not fixes to existing features?How would you assess Taleworlds' performance in implementing features that players wanted in the last 7 months since the list went up, on the scale from 1 to 10?
Yep, that's basically my assessment.As I see it, they addressed quite a few common complaints and added a few middling features, but nothing spectacular. They certainly exceeded the very low expectations we had 7 months ago, thanks to individual devs engaging with the players on the forum and elsewhere.
Cheers my dude, will doYou are doing a great job with this thread mate, keep it up!
I appreciate you saying that! If I had to sum up how the game is progressing it would be "slowly, but it's getting there". If they don't stop prematurely, then at this rate of progress they will probably finish the list of problems by like 2023.@five bucks , I was directed to this thread from a post I have posted a few days ago inquiring about the state of this game before I sepnt not five bucks, but FIFTY BUCKS. This must have taken a lot of work and time to compile!
You are basically keeping a huge To Do List updated for people like me who want to know how responsive a Dev Team is and how the game is progressing.
This is great!
Thank you,
APC
Hi Armored Personnel Carrier, I mostly don't use non-TC mods as I play my game vanilla to give/corroborate vanilla feedback, so I can't tell you if these are up to date for the current version sorry, but some decent small scale mods included Control Allies After Death and SiegeTowerFix.@five bucks
Hello,
I was wondering what would be your suggestion regarding Mods I should consider if I do get this game.
What I am looking for is to first try the vanilla game to get acquainted with the controls, the UI, the original tech/unit trees...in other words the basics, prior to me jumping to major overhauls with modified units...etc.
I guess what I'm looking for is those mods that improve the game play (maybe some diplomacy tweaks, improved trade prices, fixed exploits...ets) without major change to the vanilla game.
Thank you,
APC