***Community Feedback ROADMAP - What Taleworlds still needs to fix!***

Does this roadmap represent your basic wants for Bannerlord?

  • Yes

    选票: 379 86.3%
  • No

    选票: 60 13.7%

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This is highly subjective on your part.
Feasts were an important feature for Warband. They provided worldbuilding and immersion and also served practical interests like relationship bonuses and the ability to meet most lords of a kingdom at once.
Scripted companions are what I see as a highly missed feature. Look at the memes about Jeremus alone. I understand that they cut them out because of the dynamic life and death system though.
Skill books would also be a feature that I would have expanded upon instead of cutting it but I guess this really is subjective.
I agree with you on manhunters and sword sisters though.

The features you presented I would all pretty much agree with. But this is not what OP is about. This isn't about telling TW what to do, it is about reminding them what they promised.
Of course it is completely subjective. It is my personnal opinion.

Feasts were annoying because of the way AI was spamming it.
My last playtrough with M&B (with bannerpage mod), I was a vassal of the Nords and the King was continuously sending me invitation for a feast while we were at war... Really immersive...
Ok I admit Jeremus is an icon, but what about the constant fight between companions? Annoying. And we all finished by using one selection of companions, based on scripted "likes and dislikes" conditions.
AD mod was just allowing an easy selection of usefull companions, different per religions. But no soul at all.
In BL, it is somehow a hybrid system, and for me it offers more variety and is less predictive. Still it needs adjustments.

I'm just replying to OP question:
Does this roadmap represent your basic wants for Bannerlord?
 
Of course it is completely subjective. It is my personnal opinion.

Feasts were annoying because of the way AI was spamming it.
My last playtrough with M&B (with bannerpage mod), I was a vassal of the Nords and the King was continuously sending me invitation for a feast while we were at war... Really immersive...
Ok I admit Jeremus is an icon, but what about the constant fight between companions? Annoying. And we all finished by using one selection of companions, based on scripted "likes and dislikes" conditions.
AD mod was just allowing an easy selection of usefull companions, different per religions. But no soul at all.
In BL, it is somehow a hybrid system, and for me it offers more variety and is less predictive. Still it needs adjustments.
That about feasts could easily be solved by a check not allowing feasts during wartime, it isn't that those are 100% necessary features but they improve immersion little by little and i would rather TW reworked/improved features from warband than outright axed them from the game.

About the companions i like the system we have now, just think it could use a bit more variety and scripted personalities for each companion type, more dialogues, things to make them more "alive" you know?

would be cool to have a few scripted companions tied to the mainquest thought, it's the perfect oportunity to introduce them, Azargos and Istiana could be unique companions locked behind the choice to support the empire or destroy it, that bandit guy that kills your family could be another if you spared his life etc, no need to be 100% random or 100% scripted if we can have a mix of both :smile:
 
Last night I heard the haunting echoes of Amaragan’s cries into the dark horizon about the players forsaking his vision.
 
[...]

Edit: I think I got you. Nobody believed it would be this messy because Armagan said they would only release if they could make sure it is up to standard.
giphy.gif

Back then it was the waiting experience™, when EA was released it became the BaNnErLoRd ExPeRiEnCe™; today it's called the Never-ending story™.
 
Last night I heard the haunting echoes of Amaragan’s cries into the dark horizon about the players forsaking his vision.
Just a quick reminder that the game still gets awesome reviews by hundred thousand players while only the hundred people on this forum hate it...
 
Just a quick reminder that the game still gets awesome reviews by hundred thousand players while only the hundred people on this forum hate it...
Lol. Yes, so we should all shut up and not provide feedback when TW patches in the next sound of doom bug? What a stupid comment you just made. Edit: I could go on and on and on, but this simple response is enough to show the stupidity.
 
Lol. Yes, so we should all shut up and not provide feedback when TW patches in the next sound of doom bug? What a stupid comment you just made. Edit: I could go on and on and on, but this simple response is enough to show the stupidity.
No, criticise the game as much as you want, it's what I do as well. Hopefully someone at TW will listen at some point...
Often people aren't criticising the game though, they just post random moronic nonsense because they are either too stupid or too frustrated to make an intelligent argument. At this point it's probably a good idea to remind everyone that Bannerlord already is a huge success, played by hundred thousands of people and receiving very good reviews. If people still insist that TW is the most evil company in the world and that they are absolutely incompetent because nobody likes anything they've ever done, their feedback immediately gets worthless because they just suck at providing feedback.
 
Just a quick reminder that the game still gets awesome reviews by hundred thousand players while only the hundred people on this forum hate it...
Hmm no, not true. The reviews from steam for example are of people waiting for the game to get better, and if you go in reddit even, the worst place in the world full of fanboys, people are complaining about the game being lackluster too, in fact you could go on facebook, twitter, youtube, in every social media people have something to say about the game. If the game released tomorrow it wouldnt be getting the reviews and I can already see the "mixed" part, unless the good mods start coming out and they improve the experience.
TL;DR: no, people are disliking the game everywhere and with good reason and early reviews don't mean anything.
 
TL;DR: no, people are disliking the game everywhere and with good reason and early reviews don't mean anything.
Yeah, good reviews only don't mean anything to you because they are going against your narrative. If they would be mostly negative it probably would be the most important thing in the world.

Don't bother to reply, I don't waste my time with dishonest people.
 
Yeah, good reviews only don't mean anything to you because they are going against your narrative. If they would be mostly negative it probably would be the most important thing in the world.

Don't bother to reply, I don't waste my time with dishonest people.
It's the second time I have to deal with people like you, instead of reading what we say you just grab a pinch of it and make it an argument about us so you don't have to actually acknowledge what we have to say, very coward of you seriously.
And if you think I'm dishonest, here's the first reviews that appear on Bannerlord's steam page:
1pFnhr1_d.webp

As you can see, positive reviews still criticize the game. That certainly fits my narrative, because unlike what you think, I do like this game but I still feel it's lackluster in MANY areas and that it needs an impressive improvement. Therefore, early reviews mean nothing, because you can have a positive expectative for the game's future, but dislike many areas of that game, leading reviewers into a bottle neck where they can only leave a "positive" review because the game "isn't finished". That's why early access are such a scam.
Oh, and in case you call me nitpicker in the reviews, here's one that may fit "your narrative":
v4AW3DL_d.webp

Really brainy review with a lot of feedback there am I right fellas???
 
It's the second time I have to deal with people like you, instead of reading what we say you just grab a pinch of it and make it an argument about us so you don't have to actually acknowledge what we have to say, very coward of you seriously.
And if you think I'm dishonest, here's the first reviews that appear on Bannerlord's steam page:
1pFnhr1_d.webp

As you can see, positive reviews still criticize the game. That certainly fits my narrative, because unlike what you think, I do like this game but I still feel it's lackluster in MANY areas and that it needs an impressive improvement. Therefore, early reviews mean nothing, because you can have a positive expectative for the game's future, but dislike many areas of that game, leading reviewers into a bottle neck where they can only leave a "positive" review because the game "isn't finished". That's why early access are such a scam.
Oh, and in case you call me nitpicker in the reviews, here's one that may fit "your narrative":
v4AW3DL_d.webp

Really brainy review with a lot of feedback there am I right fellas???
good job man, but he is really not worth your time. I recommend not feeding stupid.
 
good job man, but he is really not worth your time. I recommend not feeding stupid.
yup, people here don't hate the game (beyond one or two trolls at max), people love it and are frustrated because it could be so much better than it is now, even just adding some of the axed features from warband would already improve it substantially.
 
Agreed, I think most people don't hate it, I think its just people are disappointed and frustrated with the game. If you have never played warband I think you'd still probably enjoy the game a lot since there isn't anything else like it out there. However for those of us that have played warband and other M&B games, had higher expectation of the game especially with the features they had talked about previously that have been cut or appear to be cut. The game right now seems to be more of an engine demo than anything else.
For me personally when you start your own kingdom the game gets very frustrating very fast. From being attacked all the time to trying to hunt down AI family heads to do that stupid RNG game to maybe join your faction, to AI lords in your faction doing stupid stuff, the game is just not that interesting at that point and very frustrating. There is also not a lot of stuff you can do for kingdom management and diplomacy. You're just doing non stop fighting or whack a mole against AI armies sieging your stuff. These are just some things at Macro level, there are a lot of little things that could be mentioned but I feel like those are a bit more on personal level or aren't that big of a deal if the larger things were fixed.
 
Just a quick reminder that the game still gets awesome reviews by hundred thousand players while only the hundred people on this forum hate it...
If we would hate the we game we wouldn´t be here. We are just not that satisfied at the moment. But that´s a huge difference.

Or do you think this game is as good right now as it the Steam reviews say? Like ready for release?
 
At this point it's probably a good idea to remind everyone that Bannerlord already is a huge success, played by hundred thousands of people and receiving very good reviews
A "huge success", eh? Based on what? The amount of day one purchases for an overhyped product? Probably half of the positive Steam reviews being day one meme posts? The player count dropping 90% in the first two months? MP being pretty much dead, except for maybe EU? Virtually the entire community faithful who have loved this game for a decade being frustrated and immensely disappointed? Looks like a recipe for smooth sailing and longevity, doesn't it?
 
It's the second time I have to deal with people like you, instead of reading what we say you just grab a pinch of it and make it an argument about us so you don't have to actually acknowledge what we have to say, very coward of you seriously.
And if you think I'm dishonest, here's the first reviews that appear on Bannerlord's steam page:
1pFnhr1_d.webp

As you can see, positive reviews still criticize the game. That certainly fits my narrative, because unlike what you think, I do like this game but I still feel it's lackluster in MANY areas and that it needs an impressive improvement. Therefore, early reviews mean nothing, because you can have a positive expectative for the game's future, but dislike many areas of that game, leading reviewers into a bottle neck where they can only leave a "positive" review because the game "isn't finished". That's why early access are such a scam.
Oh, and in case you call me nitpicker in the reviews, here's one that may fit "your narrative":
v4AW3DL_d.webp

Really brainy review with a lot of feedback there am I right fellas???
Of course people are criticising the game, I said that I criticise it myself just a few posts ago. I have no idea what you are trying to tell me.
 
A "huge success", eh? Based on what? The amount of day one purchases for an overhyped product? Probably half of the positive Steam reviews being day one meme posts? The player count dropping 90% in the first two months? MP being pretty much dead, except for maybe EU? Virtually the entire community faithful who have loved this game for a decade being frustrated and immensely disappointed? Looks like a recipe for smooth sailing and longevity, doesn't it?
Sorry, looks like you don't understand Steam charts. You are not the first one and I am getting bored of explaining it to people, maybe someone else will do it.
 
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