Lemonthunder
Recruit
challenge him to duel, whoop his ass, gain favor of father, and she's yours whether she likes it or not.
misterbean08 said:After conquering Kaga Ikki for some time, I decided to make make my 3 (Marisa, Kaguya, George) companions into vassals. Then I thought of marrying one of the 2 female vassals. I waited for them to respawn then suddenly: "other suitor have captured my heart" and its both of them lol. My MC is damn unlucky. Is there a tweak to make them have a lesser chance of having a suitor?
On someone with 100 relation it always says on the mini note when talking to them: "she is vengeful" or something.
Talinoth said:misterbean08 said:After conquering Kaga Ikki for some time, I decided to make make my 3 (Marisa, Kaguya, George) companions into vassals. Then I thought of marrying one of the 2 female vassals. I waited for them to respawn then suddenly: "other suitor have captured my heart" and its both of them lol. My MC is damn unlucky. Is there a tweak to make them have a lesser chance of having a suitor?
On someone with 100 relation it always says on the mini note when talking to them: "she is vengeful" or something.
Holy crap... with somebody who has "100 relation" to you, they're VENGEFUL?
That's not 100 relation, that's like -100!
Dude, that's bad. That's really bad. That's not positive - that's the most negative kind of relationship you can have with any lord, lady, ex-companion or other NPC in the game. ****, -50 is bad enough - enemy lords will routinely hunt you down whenever they can, burn your fiefs, will never, EVER join your faction if you make one, betray you if they already joined it before, and just generally be massive pains in the ass unless you can somehow get their disposition back up... or force them to leave the realm.
But "Vengeful" is like in the territory of -80 to -100 disposition... How the hell did you even manage that? If you have that kind of relationship status with Kaguya or Marisa they will absolutely never, EVER, become your wife.
-----
@Dharcness
Yeah, changing the marriage ceremony will add just that extra touch to the mod I think.
I'm pretty sure that just taking the quest will make another bandit camp spawn. You should be able to find it if you search around in the appropriate places - a.k.a, where the bandits usually spawn.
If you get on top of those walls, yes, you can avoid being hit by the melee troops below. The thing is though, is that you can still be shot by enemy gunners (it's happened to me so many times lol), and if there are any Elite Spearmen with the long Nagae Yaris they actually CAN hit you - so be careful about that. Plus, I find it easier to unload arrows into enemies who are running at me instead of enemies milling below me, so I don't find it that unbalanced.
Talinoth said:If you get on top of those walls, yes, you can avoid being hit by the melee troops below. The thing is though, is that you can still be shot by enemy gunners (it's happened to me so many times lol), and if there are any Elite Spearmen with the long Nagae Yaris they actually CAN hit you - so be careful about that. Plus, I find it easier to unload arrows into enemies who are running at me instead of enemies milling below me, so I don't find it that unbalanced.
Arzeal said:P.s: you can also consider giving elite ninjas few primitive grenades, I think Napoleon is now open-source and they have a really good grenade script
phlpp said:the ronin have been replaced with the "samurai rebels", which now spawn near kyoto and have been changed to occasionally have cavalry
there's a new bandit spawn near where the ronin used to be, for the "monk rebels", which have as many gunners as ronin used to have archers
woku pirates also now have guns instead of bows
the game now spawns more parties of every category, though still only at the same individual sizes as before. it ranges from 60% more for most bandits to 200% more for deserters
i hope it's manageable and not a slaughter-fest
ApolloTheDragon said:Yea I'm not going to be playing 3.0 it looks like to many gun now sorry.
We've done explosive throwing weapons back in the original mount and blade. It's doable within the confines of even the original engine's restrictions.Hazzardevil said:Arzeal said:P.s: you can also consider giving elite ninjas few primitive grenades, I think Napoleon is now open-source and they have a really good grenade script
That makes it require everything to be kept in a launcher and require NW, which will put off people without the DLC.
Not to mention trade provinces like Sakai that manufactured matchlocks for any paying lord with sufficient goodwill.Zeqe said:ApolloTheDragon said:Yea I'm not going to be playing 3.0 it looks like to many gun now sorry.
Too many guns? Someone is unfamiliar with the time period... The Dutch and Portuguese weren't selling the Japanese loads of chocolate, buddy. Lol!
Anyhow, I found out where the red error message text is coming from Marty!
If you implement the newest version of Diplomacy it will fix it, as the script that is causing the error is a diplomacy script.
Also, check and make sure you're using the most up-to-date Freelancer, it should fix some of the Freelancer bugs like "Headless Doppleganger" or "Motionless Zombie Doppleganger" in the arena?
Cookie Eating Huskarl said:Most of the ancient grenades mentioned in both history and period fiction were influenced by the Chinese ones, which meant they were basically black powder mixed with some small lead balls wrapped in usually paper, but in some cases cloth as well, then covered with paper hardened with resin. So while they can be very damaging and demoralizing, they lack the damage radius of a modern grenade due to the lack of a pressure driven shrapnel (modern grenade's metal exterior) as well the strength shockwave that occurs in the explosion.
While someone might argue that the modern homemade nail/ball bearing bomb works just fine in an anti-personnel fashion, do note that those bombs were made with modern explosives and not rudimentary black powder. You had to balance the amount of shrapnel with the amount of powder in the grenade to make sure it goes bang hard enough, as well as sending enough shrapnel around for the grenade to be effective. In black powder's case historically speaking, people went for bang rather than balancing it with shrapnel.
In other words, an ancient grenade made to the size of a modern grenade or even slightly larger (within the limited confines of something 'throw-able') would not be a game changer (explains why that concept was never picked up in war-heavy ancient China, they needed cannonball sized ceramic grenades, metal ones were rarer, for it to be any effective. Also note that Chinese warfare was focused on siege warfare and despite their grenades being roughly hand grenade sized, most of them were not delivered by throwing) and instead was more of a novelty weapon.
Pallanza said:The only thing I really want for this mod to be is the semi-realistic portrayal of warfare and political intrigue that was present in Japan during the time period. If anything, suggestions like "we need ninja troops that instead of being spies or saboteurs just flip around on the battlefield and wear metal armor and can throw daggers hard enough to punch through samurai armor and also they're super tough and can outfight samurais any day because I think anime is a perfect representation of real life" bull**** only detract from the mod's qualities that attracted so many people in the first place. If you want crap like that, just go play the Naruto mod some dude was creating in the Forge, and let the comparatively accurate realism of troops in this mod be.
The guns are staying, but I made the "skirmishers" to address that for me. I didn't like seeing all-gun armies because it felt "off", so the skirmishers were a way for me to prevent players and factions from being all-guns (just mostly-guns) unless they wanted to pay extra for it by recruiting only samurai gunners.ApolloTheDragon said:I know the game going to have it up and downs but 2.1a had the right with the guns and bows did not have to many bows and not to many guns. So if you can reless one with less gun would be epic but. I don't really care about the time or any thing like that. But I'll keep an eye on this until it stop with the guns nuts