("start_pirates_defaite",mnf_disable_all_keys,
"{s16}^^Les pirates vous on vainus! ils on pris certains de vos objets perssonels et se sont emparés de vostre boursse,vous pouvez vous estimer heureux qu'ils vous es laissé la vie sauve!",
"none",
[
(try_begin),
(this_or_next|player_has_item, "itm_gambeson"),
(troop_has_item_equipped,"trp_player","itm_gambeson"),
(troop_remove_item, "trp_player", "itm_gambeson"),
(else_try),
(this_or_next|player_has_item, "itm_bastard_sword_a"),
(troop_has_item_equipped,"trp_player","itm_bastard_sword_a"),
(troop_remove_item, "trp_player", "itm_bastard_sword_a"),
(else_try),
(this_or_next|player_has_item, "itm_bastard_sword_b"),
(troop_has_item_equipped,"trp_player","itm_bastard_sword_b"),
(troop_remove_item, "trp_player", "itm_bastard_sword_b"),
(else_try),
(this_or_next|player_has_item, "itm_sword_medieval_a"),
(troop_has_item_equipped,"trp_player","itm_sword_medieval_a"),
(troop_remove_item, "trp_player", "itm_sword_medieval_a"),
(else_try),
(this_or_next|player_has_item, "itm_crossbow"),
(troop_has_item_equipped,"trp_player","itm_crossbow"),
(troop_remove_item, "trp_player", "itm_crossbow"),
(else_try),
(this_or_next|player_has_item, "itm_bolts"),
(troop_has_item_equipped,"trp_player","itm_bolts"),
(troop_remove_item, "trp_player", "itm_bolts"),
(else_try),
(this_or_next|player_has_item, "itm_light_crossbow"),
(troop_has_item_equipped,"trp_player","itm_light_crossbow"),
(troop_remove_item, "trp_player", "itm_light_crossbow"),
(else_try),
(this_or_next|player_has_item, "itm_mail_coif"),
(troop_has_item_equipped,"trp_player","itm_mail_coif"),
(troop_remove_item, "trp_player", "itm_mail_coif"),
(else_try),
(this_or_next|player_has_item, "itm_tab_shield_round_a"),
(troop_has_item_equipped,"trp_player","itm_tab_shield_round_a"),
(troop_remove_item, "trp_player", "itm_tab_shield_round_a"),
(else_try),
(this_or_next|player_has_item, "itm_wooden_buckler1"),
(troop_has_item_equipped,"trp_player","itm_wooden_buckler1"),
(troop_remove_item, "trp_player", "itm_wooden_buckler1"),
(else_try),
(player_has_item, "itm_bread"),
(troop_remove_item, "trp_player", "itm_bread"),
(else_try),
(player_has_item, "itm_cheese"),
(troop_remove_item, "trp_player", "itm_cheese"),
(try_end),
(try_begin),
(store_troop_gold,":player_gold", "trp_player"),
(ge, ":player_gold", 200),
(troop_remove_gold,"trp_player",200),
(else_try),
(store_troop_gold,":player_gold", "trp_player"),
(ge, ":player_gold", 150),
(troop_remove_gold,"trp_player",150),
(else_try),
(store_troop_gold,":player_gold", "trp_player"),
(ge, ":player_gold", 100),
(troop_remove_gold,"trp_player",100),
(else_try),
(store_troop_gold,":player_gold", "trp_player"),
(ge, ":player_gold", 80),
(troop_remove_gold,"trp_player",80),
(else_try),
(store_troop_gold,":player_gold", "trp_player"),
(ge, ":player_gold", 60),
(troop_remove_gold,"trp_player",60),
(else_try),
(store_troop_gold,":player_gold", "trp_player"),
(ge, ":player_gold", 40),
(troop_remove_gold,"trp_player",40),
(else_try),
(store_troop_gold,":player_gold", "trp_player"),
(ge, ":player_gold", 20),
(troop_remove_gold,"trp_player",20),
(else_try),
(store_troop_gold,":player_gold", "trp_player"),
(ge, ":player_gold", 10),
(troop_remove_gold,"trp_player",10),
(else_try),
(store_troop_gold,":player_gold", "trp_player"),
(ge, ":player_gold", 5),
(troop_remove_gold,"trp_player",5),
(else_try),
(store_troop_gold,":player_gold", "trp_player"),
(ge, ":player_gold", 3),
(troop_remove_gold,"trp_player",3),
(else_try),
(store_troop_gold,":player_gold", "trp_player"),
(ge, ":player_gold", 1),
(troop_remove_gold,"trp_player",1),
(try_end),
],