Alric
Recruit

First off, hello everyone 
Mount & Blade is the quite possibly the funnest game I have ever played (and I've been gaming since the original Monkey Island was released) so my opinion carries a lot of weight. Just kidding, of course. Let's move along shall we...
Today I made a concerted effort to actually create and command an effective (and eventually unstoppable) army in game. If you have not tried this before I STRONGLY RECOMMEND IT, as I think it far surpasses solo play.
Here are some suggestions for the whole army/group command feature that I hope get implemented :
* Give the player the ability to seperate his troops into Groups. Perhaps the level of your Leadership skill can detemine how many Groups you can create.
This would allow me to say, select groups using SHIFT+1, SHIFT+2, etc.., then give them individual orders.
It should be very easy using the current "personnel" movement screen (ie: capture, recruit screen) and would allow would-be commanders such as myself the chance to really micro-manage his forces, and ultimately be more successful on the battlefield.
I'm not sure exactly how big we're allowed to make our armies, but I think allowing people to place a max of 5 different units (Vaegir footman, manhunter, etc) and perhaps limit each groups size to a maximum of 20 men should be adequate.
* MORE ORDERS
More orders to use during battle such as..
Stop - Because you don't always want to run to the spot you want all your guy's to stand at, stopping them in their tracks might be more useful in many situations.
Ready Ranged - Orders your soldiers to equip their ranged weapon. Increase the number of troops that carry ranged weapons as they are the only real defence againt cavalry, and make them fire at the horses body more often than the rider. I love how easy they are to take out with a good lance charge, but I think it can be made more realistic by implementing the above.
Ready Melee - I believe it's obvious to all what issuing this command would accomplish.
Then we can get into a whole slew of formations (all centered on the player character) such as:
Wedge
Box
Line
etc..
This post is already too long, so if you'd like more suggestions relating to armies in Mount & Blade just let me know and I'll babble on some more.
PS FANTASTIC GAME
Mount & Blade is the quite possibly the funnest game I have ever played (and I've been gaming since the original Monkey Island was released) so my opinion carries a lot of weight. Just kidding, of course. Let's move along shall we...
Today I made a concerted effort to actually create and command an effective (and eventually unstoppable) army in game. If you have not tried this before I STRONGLY RECOMMEND IT, as I think it far surpasses solo play.
Here are some suggestions for the whole army/group command feature that I hope get implemented :
* Give the player the ability to seperate his troops into Groups. Perhaps the level of your Leadership skill can detemine how many Groups you can create.
This would allow me to say, select groups using SHIFT+1, SHIFT+2, etc.., then give them individual orders.
It should be very easy using the current "personnel" movement screen (ie: capture, recruit screen) and would allow would-be commanders such as myself the chance to really micro-manage his forces, and ultimately be more successful on the battlefield.
I'm not sure exactly how big we're allowed to make our armies, but I think allowing people to place a max of 5 different units (Vaegir footman, manhunter, etc) and perhaps limit each groups size to a maximum of 20 men should be adequate.
* MORE ORDERS
More orders to use during battle such as..
Stop - Because you don't always want to run to the spot you want all your guy's to stand at, stopping them in their tracks might be more useful in many situations.
Ready Ranged - Orders your soldiers to equip their ranged weapon. Increase the number of troops that carry ranged weapons as they are the only real defence againt cavalry, and make them fire at the horses body more often than the rider. I love how easy they are to take out with a good lance charge, but I think it can be made more realistic by implementing the above.
Ready Melee - I believe it's obvious to all what issuing this command would accomplish.
Then we can get into a whole slew of formations (all centered on the player character) such as:
Wedge
Box
Line
etc..
This post is already too long, so if you'd like more suggestions relating to armies in Mount & Blade just let me know and I'll babble on some more.
PS FANTASTIC GAME