Command and Conquer

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The last one I played was RA2. Not really liked though. The first Red Alert still stands best among all. And now the third one is going to be released. Bah. I don't want some stupid cartoonish weirdo units.
 
My reaction to the RA3 previews: RA3 needs two more nukes.

Stupid Japanophiles and their desire to mess up every damned game...
 
RA2 was still decent, although it started to mess with the original storyline. RA3......urgh, that's just EA ****ing C&C in the balls.

The bloody graphics and animations look like SC2 ripoffs, and the introduction of the 'Japanese' faction is just plain lame. They're trying to hook the Japanophiles and Blizzard fanboys with this.
 
Night Ninja 说:
RA2 was still decent, although it started to mess with the original storyline. RA3......urgh, that's just EA ****ing C&C in the balls.

The bloody graphics and animations look like SC2 ripoffs, and the introduction of the 'Japanese' faction is just plain lame. They're trying to hook the Japanophiles and Blizzard fanboys with this.



Someone summed up RA3 as 'Anime Induced Bull****', and I agree.


Also, I got The 'The first decade' pack like 4 years ago, I didn't even know it was still being sold.
 
Tiberium Sun has always been my favourite, though Tiberium Wars is saved from being utter ****e by having Mike Ironside and Jennifer Morrison.
 
I signed up for the Red Alert 3 beta, but it's not at all what I expected. The ability to build on the water is nice on the surface (no pun intended), but in truth it means a player can outrun defeat for a prolonged period until the other player(s) build naval or aerial units, and controlling land also becomes far less crucial because so much more of the map is accessible. I preferred how the previous games had only the main building able to transform. Being able to move several buildings of a base in a few clicks just seems too easy somehow.

The game also feels overwhelmingly console-focussed; the interface is oversized and simplified and the controls are limited. A lot of function panels retract from view, even commonly used things like attack/defend commands. It also lacks a full-map zoom, which I really enjoyed in games like Supreme Commander and Sins of a Solar Empire; you can't zoom out very far and all--even at the furthest zoom level the buildings are still very big, and I can see so little at once that I feel like I'm playing at 640x480.

I also hate the theme they have chosen. Alternate histories are all well and good, but countless design decisions they've made are simply not how things would actually evolve under those circumstances--for instance, there are Zeppelins in the game. Now everybody loves Zeppelins (especially when decorated with shark faces), which is probably why they're included, but the technology would be quickly abandoned when faced with flying robots armed with lasers. They've also conveniently ignored many obvious technological combinations in order to maintain troop balance--in a world where sizeable buildings can transform into vehicles and hovercraft/VTOL technology is not only feasible but effective, why are the factions building both ships and aircraft with their future tech instead of focussing on hybrids that can take on the enemy in any environment and change their design and propulsion system on the fly to suit the conditions?

And don't even get me started on the laser-toting dolphins (yes, you read that correctly).
 
Weren't Dolphins in RA2? A the Giant Squid.

As for the Kirov issue...
Kirovs are awesome. They don't need to be updated. They can take large amounts of damage and deal out as good as they get. Kirovs are ace and if you don't agree, you must be stupid!
 
Meh, a bunch of Rocketeers would take down a Kirov by the time it got anywhere close to a target. Also, dolphins used to have some sonic pulse thingy that was particularly effective against underwater nasties.

I liked the FMV for C&C3, even though the gameplay wasn't awesome, the acting redeemed it to a certain extent. Also, the GDI girls looked hawt in their uniforms. Against that, RA3 has Psychic Japanese Schoolgirls (TM), Bigass Mother****in' Mecha (TM), and Lousy SC2 Ripoff Graphics (TM). Oh, and a Butch Russian Sniper Girl (TM).

I swear EA is in league with Jack Thompson to show the depth of cruelty that us gamers are capable of.

 
Yeah, thats something that I've always liked about CnC. Proper FMV with proper actors.

Jennifer Morrison <3

cc-3-cast-and-characters-2007032205.jpg
 
C&C, Generals, and Red Alert are the only good C&C games. The rest are filled to the brim with ******ry. Disc throwers? Sonic tanks? Dolphins? **** Westwood.
 
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