come on now!

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The ability to hit more than 1 troop per weapon swing would be awsome with melee ( all ), of course with different levels of ( penetration decided by weight and speed ) , big fights are really a bore without this.


Knight at Arms
Two-handed axes and two-handed maces are capable of this in Native. There are some mods that extend the capability but haven't tried any so wouldn't know how much they change about it.
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