combine this and rome total war

Users who are viewing this thread

This is the best suggestion ever. :roll:

YouWinThePrize.jpg
 
woudnt it be easy to choose your formation before the battle you just cant change it when you enter it but you would need flater battle maps
 
Yah it has been suggested many times, but it isnt impossible.
you could just (like many new games) switch from commander view to soldiers view. Y'would need a super computer to run it though:p
I'd rather combine M&B with morrowind/oblivion.
 
morrwind was great woundt be to bad would like to see more factions and rank system were if your good factions come up to you and if your bad bandit factions come up to you to recurit :twisted:
 
Raz said:
Yah it has been suggested many times, but it isnt impossible.
you could just (like many new games) switch from commander view to soldiers view. Y'would need a super computer to run it though:p
I'd rather combine M&B with morrowind/oblivion.

"Supercomputers" as Raz calls them, are basically already around. Wait another few years (integrated circuits become roughly 2x more powerful, 2x cheaper and 2x smaller per unit of processing speed/memory/HD space every 18 months) and you'll have more than enough power to run full scale battles where you are able to play commander and also act as a hero figure out in combat. That is, so long as developers are willing to be efficient with their coding and with their game engine design.

Earlier, I was thinking the same thing as Bullvine, but I wasn't necessarily thinking about replicating Rome: Total War; it would be nice if the tactics/leadership skills offered new troop formations and orders as those commander skills improved. Before battle, in the same screen that players decide whether to leave battle/order their men to attack without them/go all out, it would be awesome to be able to rearrange your men into regiments, placing your companions as their captains (and maybe their leadership could improve the individual regiment's AI or morale). Then on the battlefield, players could order the individually assigned regiments on a grand scale, while your captains handled micromanagement (again, developers would have to make sure that your NPC companions had the AI to take command)

Once players can command hundreds of troops, it would be awesome to see pikemen regiments marching into battle with crossbowmen in the center, or to see a group of horsearchers running criss-cross across the battlefield firing arrows at enemy infantry.

Of course, all of this would require a major overhaul, and I don't think its going to happen to M&B, especially with only two people in the development team. Still, major kudos to them, they've done an excellent job so far and I'm looking forward to seeing what else they have in store for this game.
 
Yeah with supercomputers i meant, a good computer, better than the avarage person who plays m&b=] Still nice to hear your predictions though, cuz my comp gets a lil old :razz:
And yeh, ive heard about that new game rise & fall:civilisations too.. seems promising to me, although i dont like those fast paced rts games. And by the way, when in 3rd person its pretty lame, you can only perform one (mostly) insta-kill attack.. and you can only control the character for a limited amount of time.. But were getting closer to a combination mentioned before everyday :grin:
For instance Kindom under fire: the crusaders, or the new X360 game Ninety Nine Nights, Looks tight!

http://xbox360.ign.com/objects/747/747832.html
 
jknemesis dude it is like your in my head that exactly the kind of game i want to play glad to see im not the only one would be nice to see it with this type of melee fighting :lol:
 
Back
Top Bottom