Life_Erikson 说:
Horses:
Warhorses should get a horsecharge high enough to run down "3 lines of enemies" (actually I think 1-2 lines would be realistic)
but still not that high, that they would hurt the enemy hard. (Maybe a 25% life loss to light infantry or so)
Smaller horses are shie and won't charge (that means to me setting the horsecharge to 0 to simulate this in game)
Reducing the health of horses is important, so they will not survive an charge threw a shieldwall.
Horses, which are used for combat, are trained and shouldn't be shy

That's why horses aren't used by every soldier. Because it takes too long, to train them for combat.
So every horse should get higher (blunt!) charge, to run down about 2 lines.
You could do differently trained horses. The cheap, which only can beat 1 line and the real warhorses for 3 lines.
I think, every horse should be a lot faster and more devastating for infantry, but die very fast.
That's for me realistic

Battle-horses are trained for battle -> not shy
A charging horse is devastating -> high damage (but blunt, so they don't kill and armor is good against them)
Horses are quick (especially horses without armor^^) -> ... ähm... yeah, they should be quick

Horses aren't Superman! -> 1-2 hits and it's dead!
Life_Erikson 说:
Shields:
Shields should be a bit more damageble. But in extreme to throwing axes and spears.
(To throwing spears I can add a damage bonus to shields. Throwing axes allready have this tag, so this will be difficult)
Rawhide covered shields and shields with iron rim should be still very durable.
What I saw, a shield, made of wood without rim, is worth nothing. Good for kids.
Shields with rim and covered by rawhide are perfect, but a slash of a two-handed axe will destroy it (and they weren't used then, were they?).
But a shield with 1 spear and 2 throwing-axes in it, isn't very easy to handle^^
So, yeah, let them be destroyed faster by throwing-weapons
Life_Erikson 说:
What I thought about too so far (Will be difficult to make throwing weapons so aggressive against shields, but not against humen)
Every man, who survives a direct hit of a thrown spear/axe, should be called Hulk, Superman, or Jesus...
I hate it to see men running through the battlefield, having 4 spears in their body.
I want to see them fall after 1 spear!
And how many spears can one man carry to battle? Not more than 2, I think.
So give only 2 spears/axes per man and let them be less accurate, but absolutely deadly!
I would love to see men with these equipments:
Elites: 1 shield, 2 throwing-axes, sword
Standard: 1 shield, 2 throwing-spears (one for throwing and one for close-combat, but they could still throw them - AI doesn't throw
the last spear, if it's their last weapon!)