Radja
Recruit
I have such suggestion for improvement of combat:
During combat head shots deliver more damage than others. That’s right but why not creating other areas for damaging? For example when you damage the legs of enemy he walks slowly, when you damage the arms, enemy receives penalties for using shield or weapon, and so on. But I think, not to make archer or crossbow man an ultimate weapon, penalties for damaged arm/leg must be given only in case of the serious wound (just to avoid the situation when armored knight was wounded for 1 hp in his arm and he cant use the shield properly any more).
Also there is sense in creating a class of spear men for Swadians and Vaegirs soldiers upgrade, ‘cause there are not to much offered, and sometimes infantry must fight back during combat with cavalry.
What do you think?
P.S. What kinds of credit cards do you receive except “Master Card” and “Visa”? Will “Visa Electron” do? And when do you plan to finish the game? I REALLY like it. I think this is what I’ve been waiting from RPG games.
During combat head shots deliver more damage than others. That’s right but why not creating other areas for damaging? For example when you damage the legs of enemy he walks slowly, when you damage the arms, enemy receives penalties for using shield or weapon, and so on. But I think, not to make archer or crossbow man an ultimate weapon, penalties for damaged arm/leg must be given only in case of the serious wound (just to avoid the situation when armored knight was wounded for 1 hp in his arm and he cant use the shield properly any more).
Also there is sense in creating a class of spear men for Swadians and Vaegirs soldiers upgrade, ‘cause there are not to much offered, and sometimes infantry must fight back during combat with cavalry.
What do you think?
P.S. What kinds of credit cards do you receive except “Master Card” and “Visa”? Will “Visa Electron” do? And when do you plan to finish the game? I REALLY like it. I think this is what I’ve been waiting from RPG games.