Outlawed
Sergeant Knight
Achilles_ said:Its very enjoyable, I like it a lot. Can't wait to see more...like archery
Amen to that.
Achilles_ said:Its very enjoyable, I like it a lot. Can't wait to see more...like archery
Achilles_ said:Its very enjoyable, I like it a lot. Can't wait to see more...like archery
Bogen?Hancelot said:when i see the onehander animation I have just one word! BOGEN!!!!!!!!
Hmm, interesting. I pretty much just made them up myself to fit in the limitations of the game - I didn't base them on any particular techniques from Europe or Asia. What do you think might make them look more European?kuauik said:the animations look cool,but dont fit in the medieval world,it looks like japan or chinese technique
Anything in particular you didn't like? I want them to suit everyone as much as possible.trueten said:Well, I didn't like new anim, but hell, that are some epic made videos.
Hah, not sure about that.Stuboi0 said:This stuff is AMAZING! Dude, you should seriously get the guys who do animations at taleworlds to see this stuff!
Thulgar said:Just downloaded and watched the trailer
Very nice piece of work^^
The cuts are good and the idea of a chasing scene is awesome
mouthnhoof said:Excellent work on the polearms! looks very nice and the trailer is action movie quality!
Also, thanks for liking the trailer somewhere not on youtube. Sony says I am not allowed to watch it.
Blobmania said:just checked out the polearm vid. Totally friggin awesome.
DanAngleland said:The polearm animations look fantastic, well done. The trailer was also very cool
The 1h sword strike and the polearms (as kuaik said, it fits Japan more, but waving my berdiche like that...).Papa Lazarou said:Anything in particular you didn't like? I want them to suit everyone as much as possible.trueten said:Well, I didn't like new anim, but hell, that are some epic made videos.
Not tellingOutlawed said:Hey Papa, what's next on your list?
Maybe horseback?
I'm almost certain the hit-detection is based on the server, so any difference would be psychological. Glad you like them!Coristan said:PS: Is it legal to use it multiplayer? i did, and i was like the best in the score board (42/7), and that never happened to me before! It seems my skills improve with that, or that it may be easier to kill with those animations!
I still don't really know what you mean! If you could tell me specifically what the problem is (too fast, too circular, angles too steep, hands too high, whatever) and which attacks have the problem the most, that'd be great. Or you could post a video of the sorts of technique you think would be better. No worries if not though - thanks for the feedback in any case.trueten said:The 1h sword strike and the polearms (as kuaik said, it fits Japan more, but waving my berdiche like that...).
Bows.Papa Lazarou said:Bogen?Hancelot said:when i see the onehander animation I have just one word! BOGEN!!!!!!!!
Yes I see what you mean here. I wonder how much technique would vary by the situation though. To take an extreme, let's say we have a fight between armoured soldiers in a battle - do you think there'd still be no chamber in that case? What about different levels of training? I'd guess an untrained person would use a chamber even if it was unnecessary.Merlkir said:Your animations chamber it backwards and rotate the blade for some reason and it's completely unnecessary. Plus you hold the arms away from the body - you want to keep them close to the center axis which gives you better angle speed.
Well, any fancy movement was completely unintentionalThis waving and the gentle and rounded transitions make it look like some bogus chinese martial art ;P No, jokes aside. That's what makes it look asian, the smoothness and unnecessary fancy movement.
Thanks for the videos - I'll think carefully about the last one in particular. Very helpful post.I also recommend this. Watch the spear bit, that's done in speed. Of course it's with a bit of "movies" bias, but it's still pretty good.
http://www.youtube.com/watch?v=9OxQ-2gR1DU
It uses the one-handed spear thrust at the moment I think - is that what you're saying looks weird? I might do horseback stuff eventually.Outlawed said:At least do the Horseback thrust.
It looks really weird lol.
Speaking of restrictions, I think they're partly responsible for the "Asian" look. I need the sideways strikes to come at a fairly shallow angle, and I also need an animation that makes sense for a hit and for a miss (so basically I need one that includes a recovery movement).