Resolved Collection of Issues with Xauna

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Namakan

Grandmaster Knight
I'll do one of these for each current Skirmish maps. Feel free to add anything I forgot about.

  • You can jump on the rooftop between B and C, giving you an OP archer position. VIDEO
  • You can jump into the round cage thing between A and B as cavalry VIDEO
  • You can walk out of the map behind C VIDEO
  • You can jump/walk into one of the towers in one of the spawns VIDEO
  • You can jump up on the wall behind B VIDEO
  • You can jump behind the fence next to B VIDEO
  • The way up from the spawn in the dungeons is fairly hard to walk up properly on the left side, especially with cav
  • Lighting/Shadows are bad, please raise the sun (closer to noon) so that not as much of an area is covered by shadows
  • The puddle near C can emit some weird graphical effects VIDEO

I hope these can be fixed soon as some of them are abused quite frequently.
If you're reading this and are now thinking of using anything shown here - please don't. This thread is meant for TaleWorlds to see and fix these issues, not for more people to abuse them.





bughunter when
 
Forwarded this issue to the developers.
Thanks for reporting and for your patience and sorry for any inconvenience.

before full release i promise
 
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