Rules code:
Picking Night OP:
Do not forget to add letter "e" to "[/cod]" part.It's in the middle.Since there can't be code inside code I had to do it this way:p
Picking Night acceptance post:
Rosters OP:
Code for adding new participants.
Code:
[table]
[tr][td][SIZE=20px][color=DodgerBlue][b]Sponsored by[/b][/color] [color=DodgerBlue][b]SimRai[/b][/color][/SIZE]
[url=https://www.simrai.com/] [IMG]http://www.simrai.com//wp-content/uploads/2012/09/logo2.png[/IMG][/url][/td]
[td][IMG]http://i993.photobucket.com/albums/af59/Erminas/wmt-v2_zpshfkg1lnm.png[/IMG][/td] [/tr][/table]
[center][SIZE=40px][i][font=times new roman]Warband Masters Tour Rules[/font][/i][/SIZE]
[/center]
[SIZE=20px][1.][i][font=times new roman]Format of the Competition[/font][/i][/SIZE]
[table]
[tr]
[td]
[list]
[*]Warband Masters Tour consists of Regular Season and Single Elimination bracket.
[*]Regular Season will last 6 weeks and is divided into three stages.
[*]First stage is called [u]Closed Maps mastery[/u]. It lasts 2 weeks and only Closed category maps will be played during this stage.
[*]Second stage is called [u]Mixed Maps mastery[/u]. It lasts 2 weeks and only Mixed category maps will be played during this stage.
[*]Third stage is called [u]Open Maps mastery[/u]. It lasts 2 weeks and only Open category maps will be played during this stage.
[*]During these 3 stages teams will fight for the opportunity to participate in the Single Elimination part of tournament which is called Masters.
[*]"The Masters" will be Single Elimination bracket for the top 4 teams that collected most points during the Regular Season.
[/list][/td]
[td][SIZE=20px][i][font=times new roman]
"[b]Mastering others is strength.
Mastering yourself is true power."
-Lao Tzu[/b][/font][/i][/SIZE][/td][/tr][/table]
[SIZE=20px][2.][i][font=times new roman]Pointing system - Regular Season[/font][/i][/SIZE]
[table][tr]
[td][SIZE=20px][i][font=times new roman][b]"Never stop trying,
Never lose hope,
Every single round matters!"[/b] [/font][/i][/SIZE][/td]
[td][list]
[*]During the first [u]three stages[/u] of the Regular Season your team will receive:
[list][*]16 points for victory.
[*]8 points for draw.
[*]0 points for defeat.[/list]
[*]In addition to this,teams will receive 1 extra point for every round won during the match.
[*]This means that maximum amount of points one team can receive after single match is 32.
[*]Points are important because they determine which top 4 teams will proceed to the Single Elimination bracket called The Masters.
[/list][/td]
[/tr]
[/table]
[SIZE=20px][3.][i][font=times new roman]Fixtures and Picking Night - Regular Season[/font][/i][/SIZE]
[table]
[tr][td]
[b][u]Picking Night:[/u][/b]
[table][tr][td]
[list][*]The fixtures themselves are made by the teams during the Picking Night.
[*]This Picking Night takes place every Monday between 18.00 and 20.00 BST or respectively GMT.
[*]Each team is allotted a timeslot of [u]five minutes[/u] to pick their opponents.
[*]Priority during the Picking Night is first given to the:
[list][*]Teams with the least amount of matches won.
[*]In case multiple teams have same amount of wins, then the team with the most points in the Ranking Table will have picking priority.
[*]In case multiple teams have same amount of wins and points, then picking order for teams involved will be randomized.
[*]For the first Picking Night, picking order will be randomized.[/list]
[*]In case of team failing to pick opponent during the allotted time-slot they won't be punished.
[*]If that happens their opponent will be randomly selected.
[*]You can not pick the opponent you have played against in previous WMT Week.
[/list]
[b][u]Maps & Factions:[/u][/b]
[list]
[*]For the Regular Season maps and factions will be pre-determined.
[*]You can see map pool for the Regular Season below in the Map Pool section.
[/list]
[b][u]Organizing Match:[/u][/b]
[list]
[*]Both Teams must agree on a date and time as well as book a server before Thursday evening at 20:00 BST.
[*]Should teams fail to contact each other or fail to agree on date and time. Then Contact a tournament Admin so he can sort it out between both of you.
[/list]
[/td]
[td][SIZE=20px][i][font=times new roman]
[b]"Destiny is not matter of chance,
But a matter of choice."
-William Jennings[/b][/font][/i][/SIZE][/td][/tr][/table]
[SIZE=20px][4.][i][font=times new roman]"The Masters" - Single Elimination stage and Map Picking[/font][/i][/SIZE]
[table][tr]
[td][SIZE=20px][i][font=times new roman][b]
"Champions believe in themselves,
Even when no one else does."[/b] [/font][/i][/SIZE][/td]
[td][b][u]SE bracket:[/u][/b]
[list][*]"The Masters" will be Single Elimination bracket for the top 4 teams that collected most points during the Regular Season.
[*]Teams positions in the Single Elimination bracket are determined by their position in the Masters Tour Table.
[*]In case of 8 teams Single Elimination bracket,there will be two Quarterfinals:[list]
[*]Quarterfinal A: 1st placed team in the Masters Tour Table versus 8th placed team.
[*]Quarterfinal B: 4th placed team in the Masters Tour Table versus 5th placed team.
[*]Quarterfinal C: 3rd placed team in the Masters Tour Table versus 6th placed team.
[*]Quarterfinal D: 2nd placed team in the Masters Tour Table versus 7th placed team.
[/list]
[*]Semi Finals:[list]
[*]First Semi Final: Winner of the Quarterfinal A versus the Winner of the Quarterfinal B.
[*]Second Semi Final: Winner of the Quarterfinal C versus the Winner of the Quarterfinal D.
[/list]
[/list]
[b][u]Map Picking:[/u][/b]
[list][*]During the Single Elimination part of the tournament teams will be able to pick maps for their matches.
[*]Maps can be picked from the complete map pool(both Regular Season and SE).
[*]The maps will be picked by the teams themselves during a Picking Night held on Monday.
[*]Both teams have 2 vetoes to ban out a map from the complete map pool.
[*]Team A is the team that had more points in the Table of the Regular Season.
[*]Team A vetoes the first map, Team B a second map, Team A a third map and, finally, Team B a fourth map.
[*]Then Team A picks the first map and Team B the second map for their match.[/list][/td]
[/tr]
[/table]
[SIZE=20px][5.][i][font=times new roman]Roster Rules[/font][/i][/SIZE]
[table]
[tr]
[td][b][u]General roster rules:[/u][/b]
[list][*]Every team has to provide the tournament administration with a roster consisting of 8 or more players.
[*]In addition to this team representatives must provide in-game ID's at least 24 hours before their first match.
[*]Teams that fail to do so are not eligible to play the match and will have forfeit it.
[*]In case this happens, their opponent will receive default win.
[*]Should a player not be on a roster and play for a team, then the player will be treated as a member of that team and will be added to their roster.[/list]
[b][u]Transfers:[/u][/b]
[list][*]Transfers may be requested by the players themselves or the Captain of his designated new team.
[*]A player is able to play for his new team once the tournament administration has confirmed the requested transfer.
[*]The player is not allowed to play for his new team if the tournament administration did not confirm the transfer.
[*]Once a player have played one match for the team he is signed up for he cannot request a transfer.
[*]Transfer can happen throughout the whole tournament.[/list]
[u][b]Multi-teaming:[/b][/u]
[list][*]It is strictly prohibited for a player to play for more than one team at any given point during the tournament.
[*]If a player is found to be on the roster for more than one team that player will be disqualified for the rest of the tournament.
[*]Teams who have accepted a player already on the roster of another team will face sanctions.
[*]These sanctions will be determined by the admin team
[/list][/td]
[td][SIZE=20px][i][font=times new roman]
[b]
"We are not a team
because we work together.
We are a team because
we trust and care for each other"
[/b][/font][/i][/SIZE][/td][/tr][/table]
[SIZE=20px][6.][i][font=times new roman]Match Rules[/font][/i][/SIZE]
[table][tr]
[td][SIZE=20px][i][font=times new roman]
[b]
"Play fair
and be a good sport.
Remember:
What we do in life... Echoes in Eternity."[/b] [/font][/i][/SIZE][/td]
[td][b][u]General match rules:[/u][/b]
[list]
[*]Matches will be played with 8 players on each team.If both teams agree it can be played with even more players
[*]Every match will consist of 16 rounds that are played over two maps.Each map has two sets(4 rounds as one faction).
[*]Spawn and Factions are changed after 4 rounds(1 set).
[*]The winner of the match is the team that won most rounds after two maps.
[*]Drawn rounds count. Do not replay these rounds.
[*]Match must start(at latest) 15 minutes after arranged time.
[*]Team that is ready to play after this period of time can claim right to default win in case their opponent is not ready to start.
[*]Before claiming rights to a default win be sure to contact admins or capture screenshots.[/list]
[b][u]Servers and in-game settings:[/u][/b]
[list][*]All matches must be played on dedicated WMT servers.
[*]Both teams have to agree to play on a particular server.
[*]If the teams cannot agree on a particular server, they have to ask tournament administrator for a decision.
[*]Team representatives must book server for their upcoming match.
[*]Standard WNL/ECS/WWC server settings will be used in the matches.
[*]Those settings are:
[list][*]Combat Speed: Medium, Friendly Fire: %100, Round Time: 240 seconds,
[*]Game Type: Battle, Respawn time: 8 seconds, Gold: All set to %100,
[*]Camera: team member’s view, forced MoF spawn at 2 minutes.[/list][/list]
[b][u]Substitutions:[/u][/b]
[list][*]Substitutions are allowed only between sets except when a player crashes in game
[*]If a player crashes in game, substitutions can be done after the round has ended.[/list]
[b][u]Behavior during the matches:[/u][/b]
[list][*]Players must play with the name they are signed up under in the team roster.
[*]If a player plays with a different name for the first time, he or she will be warned.
[*]For the second time he or she will be suspended for one match.
[*]Players must wear the team tag during official matches.
[*]If a player plays with a different tag or without one for the first time, he or she will be warned.
[*]For the second time he or she will be suspended for one match.
[*]Modifying any texture files in order to gain an advantage is strictly prohibited.
[*]Any player or team that is found to have modified textures in order to gain an advantage will immediately face severe punishment, likely a ban from the tournament, though the severity is up to the admins' discretion.
[*]Players that attempt to utilize any kind of autoblock, aimbot or any other game modification that gives them an advantage will be immediately banned from the tournament.
[*]Cosmetic changes, such as round timers and crosshairs,etc, do not count.
[*]During matches any chat messages that are deemed to be malicious, racist, or bullying towards an individual on another team are prohibited and may be disciplined upon review
[*]If player or a team breaks a rule Admins will have meeting and decide if and how they will be punished
[/list][/td]
[/tr]
[/table]
[SIZE=20px][7.][i][font=times new roman]Map Pool[/font][/i][/SIZE]
[table]
[tr]
[td]
[b][u]Regular Season:[/u][/b]
[list]
[*]Closed category maps:
[list][*]Desert Town
[*]Fort of Honour
[*]New Port Assault
[*]Nord Town 1.2[/list]
[*]Mixed category maps:
[list][*]Castellum
[*]Ruins Rebuilt
[*]Dreicksdorf
[*]Frozen[/list]
[*]Open category maps[list]
[*]Khergit Settlement
[*]River Village
[*]Yurts by Halmar
[*]Amere Village[/list]
[/list][/td][/tr][/table]
[b][u]The Masters:[/u][/b]
[list]
[*]For the Single Elimination part of the tournament 6 more maps will be added.
[*]Two standard competitive maps will be added to each of the Closed/Mixed/Open maps category.
[*]With the new additions map pool will be 18 maps big.
[*]During the Single Elimination part of the tournament teams will be able to pick maps for their matches.
[*]Maps being added for the Single Elimination are:
[*]Closed category maps:[list]
[*]San'di'boush
[*]Verloren[/list]
[*]Mixed category maps:[list]
[*]Mountain Fortress
[*]Reveran Village[/list]
[*]Open category maps:[list]
[*]Field by the River
[*]Ruins[/list]
[/list]
[SIZE=20px][8.][i][font=times new roman]Sponsors and Credits:[/font][/i][/SIZE]
[table][tr]
[td][SIZE=20px][i][font=times new roman][b]"Alone
We can do so little;
Together:
We can do so much"
-Helen Keller[/b] [/font][/i][/SIZE][/td]
[td][list]
[*] [color=DodgerBlue][b]SimRai[/b][/color] for being Sponsor of the WMT and for helping our community for so long by providing servers for various Tournaments.
[*]Thanks to ENL/WNL admin teams for the Picking Night rule.
[*]Thanks to ECS admin team for the Map Picking rule.
[*]ECS admin mod maker(s) for amazing work they did.
[*]Various members of the community who made constructive suggestions on how to improve WMT.
[*]Map makers for their contributions.
[*]TW for making such a great game all of us share love for.
[/list][/td]
[/tr]
[/table][/td][/tr][/table]
Picking Night OP:
Do not forget to add letter "e" to "[/cod]" part.It's in the middle.Since there can't be code inside code I had to do it this way:p
Code:
[center][SIZE=40px][i][font=times new roman]Picking Night[/font][/i][/SIZE]
[SIZE=19px][i]- Week ? -[/i][/SIZE][/center]
Welcome to the WMT Week ? Picking Night.
It is set to start at [u][b]18:00 BST.[/b][/u]
Priority when picking will be given according to these rules:
[quote][SIZE=20px][3.][i][font=times new roman]Fixtures and Picking Night - Regular Season[/font][/i][/SIZE]
[b][u]Picking Night:[/u][/b]
[table][tr][td]
[list][*]The fixtures themselves are made by the teams during the Picking Night.
[*]This Picking Night takes place every Monday between 18.00 and 20.00 BST or respectively GMT.
[*]Each team is allotted a timeslot of [u]five minutes[/u] to pick their opponents.
[*]Priority during the Picking Night is first given to the:
[list][*]Teams with the least amount of matches won.
[*]In case multiple teams have same amount of wins, then the team with the most points in the Ranking Table will have picking priority.
[*]In case multiple teams have same amount of wins and points, then picking order for teams involved will be randomized.
[*]For the first Picking Night, picking order will be randomized.[/list]
[*]In case of team failing to pick opponent during the allotted time-slot they won't be punished.
[*]If that happens their opponent will be randomly selected.
[*]You can not pick the opponent you have played against in previous WMT Week.
[/list][/td][/tr][/table][/quote]
Team representatives should use the following template when posting their "picks".
[code][b]Which team are you from?:[/b]
[b]Which team are you picking?:[/b][/cod]
After the pick has been made, next team(in the picking order) should(before posting their selection) wait for admin to approve previous pick.
To make it easier for Captains our admin team will, in the post that confirms previous pick, also include list of the remaining teams that you are still able to pick.
[center][SIZE=33px][i][font=times new roman]Week ? Picking Order[/font][/i][/SIZE]
[SIZE=16px][i]- with allotted time-slots -[/i][/SIZE][/center]
[center][table]
[tr]
[td][u][b]Time-Slot[BST][/b][/u][/td]
[td] [/td]
[td][u][b]Team Name[/b][/u][/td]
[/tr]
[tr]
[td]18:00-18:05[/td]
[td] [/td]
[td]team1[/td]
[/tr]
[tr]
[td]18:05-18:10[/td]
[td] [/td]
[td]team2[/td]
[/tr]
[tr]
[td]18:10-18:15[/td]
[td] [/td]
[td]team3[/td]
[/tr]
[tr]
[td]18:15-18:20[/td]
[td] [/td]
[td]team4[/td]
[/tr]
[tr]
[td]18:20-18:25[/td]
[td] [/td]
[td]team5[/td]
[/tr]
[tr]
[td]18:25-18:30[/td]
[td] [/td]
[td]team6[/td]
[/tr]
[tr]
[td]18:30-18:35[/td]
[td] [/td]
[td]team7[/td]
[/tr]
[tr]
[td]18:35-18:40[/td]
[td] [/td]
[td]team8[/td]
[/tr]
[tr]
[td]18:40-18:45[/td]
[td] [/td]
[td]team9[/td]
[/tr]
[tr]
[td]18:45-18:50[/td]
[td] [/td]
[td]team10[/td]
[/tr]
[tr]
[td]18:50-18:55[/td]
[td] [/td]
[td]team11[/td]
[/tr]
[tr]
[td]18:55-19:00[/td]
[td] [/td]
[td]team12[/td]
[/tr]
[tr]
[td]19:00-19:05[/td]
[td] [/td]
[td]team13[/td]
[/tr]
[tr]
[td]19:05-19:10[/td]
[td] [/td]
[td]team14[/td]
[/tr]
[/table][/center]
Picking Night acceptance post:
Code:
Accepted.
[b]Team name[/b] may now make their pick.
[b]Remaining picks:[/b]
-list of teams-
Rosters OP:
Code for adding new participants.
Code:
[left]
[table][tr][td][IMG]http://media.moddb.com/images/articles/1/145/144739/auto/emptybanner_zps8b2cb97f.png[/IMG][/td]
[td][b][SIZE=20px]Team Name[/SIZE][/b] [color=maroon][b]- Contacts: [IMG]http://i.imgur.com/ler7hzy.gif[/IMG] [url=http://steam]name[/url] [IMG]http://i.imgur.com/P6EEJdM.gif[/IMG] [url=http://tw]name[/url] [IMG]http://i.imgur.com/ler7hzy.gif[/IMG] [url=http://steam]name[/url] [IMG]http://i.imgur.com/P6EEJdM.gif[/IMG] [url=http://tw]name[/url]
[/b][/color][spoiler=Roster 0/12][list]
[*][color=maroon][b]Player1[/b][/color] [b]ID: [/b]
[*][color=maroon][b]Player2[/b][/color] [b]ID: [/b]
[*][color=maroon][b]Player3[/b][/color] [b]ID: [/b]
[*][color=maroon][b]Player4[/b][/color] [b]ID: [/b]
[*][color=maroon][b]Player5[/b][/color] [b]ID: [/b]
[*][color=maroon][b]Player6[/b][/color] [b]ID: [/b]
[*][color=maroon][b]Player7[/b][/color] [b]ID: [/b]
[*][color=maroon][b]Player8[/b][/color] [b]ID: [/b]
[*][color=maroon][b]Player9[/b][/color] [b]ID: [/b]
[*][color=maroon][b]Player10[/b][/color] [b]ID: [/b]
[*][color=maroon][b]Player11[/b][/color] [b]ID: [/b]
[*][color=maroon][b]Player12[/b][/color] [b]ID: [/b]
[/list][/spoiler][/td][/tr][/table]
[/left]