Code of conduct?

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Yeah mute all is quite simple. Also is there a thing some people have for wanting racists to yell at everyone? Why not have a mute all at least for tdm and siege
 
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That would be a personal insult and require a response. Random chat in a video game online is not and with a mute it is quite simple to deal with.

Sure, that works when there's one troll. Or two. Or five, or maybe even ten. Then over time more of them keep coming, and they stay since they are not getting banned and can do as they please. Meanwhile many of the non toxic players get tired of having to constantly deal with that and move somewhere else. What are you going to do then, mute half the population in a team based game? Does not seem very practical to me as a long term solution. And I don't see how the game benefits from letting the trolls run rampant. Keep in mind that we are not talking about the occasional swear word here, no one cares about that. As @Greedalicious was saying, we are talking about true scum that comes here with the sole purpose of spamming and making everyone's experience worse.

Edit: to clarify, I am not against the mute per se. I just think it won't be enough long term.
 
You can speak all you want but that doesn't mean I have to listen to it. If I don't want to, there's nothing you can do about it.

Others do not have to listen to you, whether you like it or not.

You can happily ignore my messages if you don't want to read them, but they do pop up on your screen and reach you, thats all I want. There is a difference between not listening to someone and taping their mouths shut, so they cant even talk to you.
 
You can happily ignore my messages if you don't want to read them, but they do pop up on your screen and reach you, thats all I want. There is a difference between not listening to someone and taping their mouths shut, so they cant even talk to you.
I'm not taping your mouth shut. If I don't want to see your messages, I can mute you (already, in fact, just have to search for you on the scoreboard). You can still talk to the rest of the people on our team just fine.
 
I'm not taping your mouth shut. If I don't want to see your messages, I can mute you (already, in fact, just have to search for you on the scoreboard). You can still talk to the rest of the people on our team just fine.

My point is that people would just mute all, for the reason of convenience.That eliminates the possibility of getting unwanted spam or insult messages, but also eliminates the possibility of receiving actually useful information, that is in your interest. If someone particularely want to mute me do not read my messages, thats perfectly fine. But there really is no point in discussing this here. I just dont like it, don't think its needed and this thread is about a code of conduct.
 
My point is that people would just mute all, for the reason of convenience.That eliminates the possibility of getting unwanted spam or insult messages, but also eliminates the possibility of receiving actually useful information, that is in your interest. If someone particularely want to mute me do not read my messages, thats perfectly fine. But there really is no point in discussing this here. I just dont like it, don't think its needed and this thread is about a code of conduct.
What about mute all being available for siege and tdm + duel but not skirm/captain?
 
Mute all function would ruin coordination in random captain mode games. Imagine someone telling you there is an enemy right behind you and you don't see the message, that would be pretty bad.

I mute all while playing League of Legends and this situation rarely comes up. You should have the situational awareness to deal with these kind of situations.
 
That would be a personal insult and require a response. Random chat in a video game online is not and with a mute it is quite simple to deal with.
No, just no. Just because it is the internet does not mean you are free to do whatever you please. If it does not bother you, it for sure bothers me.

There is a lot of stuff I do not agree with here so I am not going to come back to this thread. I am not able to understand how basic human rights are bad for some. Code Of Conduct Should OF COURSE cover private servers as well. You are still using TaleWorlds services and representing their game. Cursed.
 
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No, just no. Just because it is the internet does not mean you are free to do whatever you please. If it does not bother you, it for sure bothers me.

There is a lot of stuff I do not agree with here so I am not going to come back to this thread. I am not able to understand how basic human rights are bad for some. Code Of Conduct Should OF COURSE cover private servers as well. You are still using TaleWorlds services and representing their game. Cursed.

You do realize that a thing such as code of conduct will be a leeway for a censorship? Just look at that certain incident (happened a few months ago), which banned players for allegedly "cheating". You can enforce that code of conduct in your official servers, but leave the private and community servers alone. I'm sure all the authoritarian countries would gladly accept you as a media minister: pretending to care about the well-being of citizens, but trying to censor them (and all organizations that are even slightly critical of them) in reality. Why do you care about people saying what they want on their own private server, that they almost certainly paid for?

Muting people is also an option, instead of forcing them to adhere to guidelines.

TaleWorlds should have never marketed this game towards mainstream audiences: now we will have bunch of moral watchdogs (one watchdog for every player!) , watching over the shoulders of players and reporting them, then being banned, because they don't like what people say. The internet was never a pretty place.

Warband didn't need such a drastic measures, why would Bannerlord need it? Unless the players are specifically directing personal attacks at you (private information and all that), then I don't see the uproar. If they do, then you should report that to the law enforcement, not the comissars moderators.

I know this is a controversial and strong opinion, but I won't change it, unless someone can convince me to do so.
 
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You do realize that a thing such as code of conduct will be a leeway for a censorship? Just look at that certain incident (happened a few months ago), which banned players for allegedly "cheating". You can enforce that code of conduct in your official servers, but leave the private and community servers alone. I'm sure all the authoritarian countries would gladly accept you as a media minister: pretending to care about the well-being of citizens, but trying to censor them (and all organizations that are even slightly critical of them) in reality. Why do you care about people saying what they want on their own private server, that they almost certainly paid for?

Muting people is also an option, instead of forcing them to adhere to guidelines.

TaleWorlds should have never marketed this game towards mainstream audiences: now we will have bunch of moral watchdogs (one watchdog for every player!) , watching over the shoulders of players and reporting them, then being banned, because they don't like what people say. The internet was never a pretty place.

Warband didn't need such a drastic measures, why would Bannerlord need it? Unless the players are specifically directing personal attacks at you (private information and all that), then I don't see the uproar. If they do, then you should report that to the law enforcement, not the comissars moderators.

I know this is a controversial and strong opinion, but I won't change it, unless someone can convince me to do so.
You see a media minister, while the internet is not a place outside of law, and I see excuses to be a bad person in your text and many others.
 
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Code Of Conduct Should OF COURSE cover private servers as well. You are still using TaleWorlds services and representing their game.

Wow, we found a thing we both agree on :grin:

You do realize that a thing such as code of conduct will be a leeway for a censorship? Just look at that certain country incident, which banned players for allegedly "cheating". You can enforce that code of conduct in your official servers, but leave the private and community servers alone.

Muting people is also an option, instead of forcing them to adhere to guidelines.

TaleWorlds should have never marketed this game towards mainstream audiences: now we will have bunch of moral watchdogs (one watchdog for every player!) , watching over the shoulders of players and reporting them, then being banned, because they don't like what people say. The internet was never a pretty place.

Warband didn't need such a drastic measures, why would Bannerlord need it?

Thats just complete nonsense. Its like saying there shouldn't be any law, because people could misuse it. The incidences you talk about happend exactly because we don't have a code of conduct. The mods can just ban everyone they want, at their own discretion. If there would be publicly written requirements to get a ban, they have to refer to one of those and we can see if the ban is justified or not. There actually is a code of conduct for the duel servers and I have yet to see someone complaining about censorship there.

Its necessary for Taleworlds to get a lot of new players in, to grow and keep doing what they're doing. Again, with a good code of conduct, there can't be banning for things the "watchdogs" just don't like, because they have to refer to a rule which has been broken or else the banned player can raise a publick objection and the mod would get punished.
 
Wow, we found a thing we both agree on :grin:



Thats just complete nonsense. Its like saying there shouldn't be any law, because people could misuse it. The incidences you talk about happend exactly because we don't have a code of conduct. The mods can just ban everyone they want, at their own discretion. If there would be publicly written requirements to get a ban, they have to refer to one of those and we can see if the ban is justified or not. There actually is a code of conduct for the duel servers and I have yet to see someone complaining about censorship there.

Its necessary for Taleworlds to get a lot of new players in, to grow and keep doing what they're doing. Again, with a good code of conduct, there can't be banning for things the "watchdogs" just don't like, because they have to refer to a rule which has been broken or else the banned player can raise a publick objection and the mod would get punished.

You're assuming an utopia where (rampant) nepotism and cronyism (especially the latter, favoritism all-in-one) doesn't exist. Sadly, they exist: even if you had rules, you would have bunch of mods go free, because they have friends in high places. The watchmen watching the lower rank watchmen are still as suspectible to bribes and corruption.

If you have relationships, money or anything of value, you can bypass the rules. The rules only apply to those who can't bypass it.

The only way I can see this work is to contract the moderators and put them through rigorous training and punishment for accepting bribes, being corrupt and similar actions (this applies to the upper watchmen as well)
 
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You're assuming an utopia where (rampant) nepotism and cronyism (especially the latter, favoritism all-in-one) doesn't exist. Sadly, they exist: even if you had rules, you would have bunch of mods go free, because they have friends in high places. The watchmen watching the lower rank watchmen are still as suspectible to bribes and corruption.

If you have relationships, money or anything of value, you can bypass the rules.

The only way I can see this work is to contract the moderators and put them through rigorous training and punishment for accepting bribes, being corrupt and similar actions (this applies to the upper watchmen as well)

What lets you think "a bunch" of mods would misuse it? This is not politics, they don't gain anything by banning people. Jus take a look at how this forum is run. Exemplary. All the mods are long term players who care about the game and the community. They don't get anything for being mods, only the previledge to support the community. There is no corruption or anything like that happening, what lets you think it'll be any different in the game?
 
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