MP Class limits please!!

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And think about improving classes (now each class is trying not to get ahead of the other, which is why cavalry and archers are no longer a unique class). Even gold in a hassle is more like a choice - use a classic fight 3 times or ride a horse using a blow at the ready (that is, you buy mechanics that you can abuse, but not classes and equipment).

1) Upgrade the archer and cavalryman.
2) Limit (for balance).

The idea that everyone should be equal really destroys the feeling of multiplayer and single player (there are all the problems that are in a multiplayer game).
 
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LOL classes are already limited by frags. Now you want to impose another limit? Ridiculous.
You can play as khuzait, take rabble and die without getting a kill, and you can afford the nomad cav class.


Talk about something being "ridiculous" here you have it.

No you are not limited by how much kills you make. You are limited by nothing which is the problem with this class and gold system.
 
That works once. Nice strawman, dude.
Nope it works twice actually.

Rabble => Die
Take Nomad => Die
Rabble => Die
Take Nomad => Die

Given, this stops working for 3-4 lives but if someone dies 7 times in a row without making a kill its to be expected. Then this cycle repeats again.

The point remains. The gold and class system are utter ****.
 
Nope it works twice actually.

Rabble => Die
Take Nomad => Die
Rabble => Die
Take Nomad => Die

Given, this stops working for 3-4 lives but if someone dies 7 times in a row without making a kill its to be expected. Then this cycle repeats again.

The point remains. The gold and class system are utter ****.

That singular example doesn't make the gold and class system what you said. As said nice strawman.
 
It does prove the point the gold system can be used to abuse cavalry spawning. Which is a flaw. You just have nothing to argue against. Wouldn't expect more of you.

Still doesn't make the whole system what you called it. Only if Khuzait as faction and Rabble and Nomad as classes were the only one's available.
 
Still doesn't make the whole system what you called it. Only if Khuzait as faction and Rabble and Nomad as classes were the only one's available.
Vlandia
Peasant Levy => Die
Take Vanguard => Die
Peasant levy => Die
Take Vanguard / Sharpshooter (Best shooting class for vlandia)
 
this. limiting what players can do even further is NOT how you fix this issue.

This, most of the freedom in MP is already gone and if you want to hamstring some of the last player choice there is, why just not roll a dice and assign classes to players that way.
 
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