Clarification on switching back to the native combat animations

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AndreSo

Sergeant
Sorry for the new thread but the FAQ was locked as well as the other thread on this.

Q: I don't like the Combat Animation Enhancements. How can I remove them?
Copy from native or your favorite mod 'skeletons.brf' to the Resource directory of this mod, and 'actions.txt' to the main mod directory, and say yes to overwrite. You should now have the old animations back.

I just can't find the file skeletons.brf. There is a mov_skeleteons.brf but only in the Floris folder and nowhere in native. In the other, locked, thread someone sais one just has to remove the actions.txt file. So what is it?

Embarrassing as I've done this before but just re-installed my game and Floris 2.3  :oops:

And, as awlays, awesome job with the compilation.
 
Just copying Native's actions.txt into your Floris module folder will do the trick, now that monnikje renamed "skeletons.brf" to "mov_skeletons.brf"

(EDIT:I didn't touch my module.ini file or the Resource folder and the animations reverted fine. I only tested for one battle...but I figured that would be sufficient.)
 
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