Civilization : Beyond Earth

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Kevlar

Baron


http://www.gamespot.com/articles/beyond-earth-takes-civilization-to-the-stars/1100-6418906/

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Humanity’s childhood has ended, the cradle of Earth abandoned so that we can find ourselves among the stars. As its name suggests, Sid Meier’s Civilization: Beyond Earth leaves behind our collective past--which this long-running strategy series has so thoroughly documented--and turns its gaze skyward towards our future. Cast upon some unknown world, you will encounter alien life, push the limits of humanity, and inevitably come to blows with your fellow man over whose vision of the future is "correct." For fans of the 1999 classic Sid Meier’s Alpha Centauri, this game has been a long time coming, and for the Civilization development team, it’s a liberating experience to finally be free from the constraints of history.

Thought this was a Civ 5 expansion at first but it looks more like a successor to alpha centarui I suppose.
 
Wellenbrecher said:
It will be Civ V all over again. I will have a look once I can get 2 GB worth of mods for this and at least three expansions are out.

Civ V in space doesn't seem to bad though.
 
No, it doesn't. And I loved Alpha Centauri to death.
But base Civ V was just bland, castrated and a giant step back.  Removal of doom-stacks and the lovely hexagons or no.
Now with the expansions and a nice amounts of mods to actually give it some resemblance of depth, it's a decent game, mostly on par with it's predecessor.

If they start from there (in Alpha Centauri terms), cool! But will they?
It would be "too complicated". They'll "streamline" and make **** more "accessible" and all those buzzwords that just scream "WE NEED MORE MONEY". Or no, they don't use those words anymore, right? They caught on that those are "bad" things now, right? What are the new ones? "re-imagine"? "modernize"?
Whatever that may be, it would be a crying shame.

At least they won't defile the old name if they should sink this. Very assuring, that.
 
Ed Beach did a great job designing the expansions and the guy who made the base Civ V, Jon Shafer, hasn't been working with them on those. He's been making his own game, I think. Got on Kickstarter and whatnot.

I don't see a lot of reasons to assume this will be like the base Civ V at first.
 
Hopefully it will be good, but it won't be SMAC 2 and anyone expecting as much is delusional. I am very disappointed by the quality of the screenshots though, I find Civ5's fuzzy, blurry whatever lack of detail graphics when you zoom in a bit painful to look at.
 
I got really hooked up to Civ V, although it was G&K that I really was throwing hours of gameplay at. Only mod that I needed was one which changed mech infantry to two vehicles/four soldiers :D
This one smells like fun, will definitely like to try it out. The thing that troubles me a bit is that most of the shine of Civ V for me was that it seemingly aimed for "Civ game only other way" instead of "Civ game only better" as it was for II-IV, now it may be Civ V with space slapped on it, taking shine away again.
 
If you liked Civ V, you're a brain-damaged zombie, and need to be put down for the safety of your fellow human beings.

And I agree 100% with Wellenbrecher and Sir Prince - Sid Meier is a pale shadow of his former self, and anything Firaxis now produces is a sorry-ass cash-grab aimed at console audiences. Civ:Revolutions at consoles, i**** and phones was an abomination, Civ V was utter ****, X:Com was baby's first puzzle game for mouth-breathers who cannot count higher than four, and this will be just more of the same.

Docm30 said:
As one of the apparently very few people that enjoyed the original Civilization V, I look forward to this game.
Kill yourself.

Kevlar said:
Civ V in space doesn't seem to bad though.
You too.

Volkonski said:
I can already smell the wh40k and mass effect mods for this.
Mass Effect will actually work with this, because it's an utterly ridiculous and non-sensical "universe" of banal **** throw together with zero consistency or effort. So it'll be a perfect fit. Except I'm doubtful if any ME fans will have the stamina to actually mod this further than introducing Tali's sweat as a power-up.
 
Give it another 10 years and XCOM 2012 will be the game held up on the pedestal and Game X will be baby's first puzzle game. And by the way, I thought Civilization Revolutions was pretty good for a console strategy.
 
To be honest I found it fit with the shorter nature of the game, and frankly I never liked managing the massive sprawl that inevitably accumulated in Civ IV. That was never fun to me, and for that matter the terrible military system of Civ IV always managed to dissuade me from playing into the endgame. In Revolutions, at least, it was rare to have even one doomstack built up over the course of a game.
 
Jhessail probably never played CiV V but just read about it online on 'hipster swag' magazine.

After the gods and kings expansion the game was good again and only continued to get better.
 
She posted that at 22:50 on a Saturday. Chances are she was wasted and angry at everything.

Vermillion_Hawk said:
Give it another 10 years and XCOM 2012 will be the game held up on the pedestal and Game X will be baby's first puzzle game. And by the way, I thought Civilization Revolutions was pretty good for a console strategy.
Because games have been simplified even more by then? :P
That's the point, the game is a hollow shell of what it once was. Nostalgia or no, you can't deny that they "streamlined" the **** out of it. Whether or not you liked that is a different question.

And the original Civ V was suffering from that as well. Saying that it wasn't so is being wilfully daft.
Another great example - and one that curiously everyone agrees with, must be the EA effect - was and continues to be Rome 2.
 
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