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Some ideas I was thinking about...
Much like how the game is now, you should be able to advance in military rank for completing missions. You should also be able to gain points towards advancement for independent heroic actions, though, such as ransacking enemy caravans or defeating an enemy war party. Moreover, advancement should be slow, but the rewards should increase exponentially... A great general should be able to pay for his entire army with his weekly wages.
Similar to this, perhaps there could be some non-combat related missions for merchants and traders to to accomplish, and they're granted posts in the royal court.
Also, perhaps after a particularly heroic deed or a lengthy period of faithful service, you could be granted some kind of noble title, along with lands and subjects of your own that generate income and soldiers.
Much like how the game is now, you should be able to advance in military rank for completing missions. You should also be able to gain points towards advancement for independent heroic actions, though, such as ransacking enemy caravans or defeating an enemy war party. Moreover, advancement should be slow, but the rewards should increase exponentially... A great general should be able to pay for his entire army with his weekly wages.
Similar to this, perhaps there could be some non-combat related missions for merchants and traders to to accomplish, and they're granted posts in the royal court.
Also, perhaps after a particularly heroic deed or a lengthy period of faithful service, you could be granted some kind of noble title, along with lands and subjects of your own that generate income and soldiers.