B Fantasy Chronicles of Might and Magic[0.6 released July 1'st 2016]

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MrMundy said:
Pardon? Are you trying to tell me that google translate is actully worth something?
it's better than nothing, innit?
also, if they are not English, doesn't mean they can not speak english...

btw. in magic book there is polish word 'WYJDZ' for EXIT
 
Nice mod. Everything is smooth so far but I have bugs to report. The town's locations are screwed up. Nothing is correctly labeled. I have this quest to rescue some guy in Colony Zod, but the Prison Guard was standing in front of the Arena while inside the prison there is only one door, which leads to the castle.
 
Ceiling Cat said:
Nice mod. Everything is smooth so far but I have bugs to report. The town's locations are screwed up. Nothing is correctly labeled. I have this quest to rescue some guy in Colony Zod, but the Prison Guard was standing in front of the Arena while inside the prison there is only one door, which leads to the castle.

Yes, there are no prisons sadly. The mod authors don't speak English too well so they probably thought arena was the prison.
 
Johrnarlor said:
Ceiling Cat said:
Nice mod. Everything is smooth so far but I have bugs to report. The town's locations are screwed up. Nothing is correctly labeled. I have this quest to rescue some guy in Colony Zod, but the Prison Guard was standing in front of the Arena while inside the prison there is only one door, which leads to the castle.

Yes, there are no prisons sadly. The mod authors don't speak English too well so they probably thought arena was the prison.
Arena is a, well, arena in Polish. Not much room to make that mistake. It's probably just a plain ol' mistake with the mapping or whatever, I don't know how entry points are placed in M&B.
 
For the love of god, what stat to magic weapons base damage off of? Is it Artillery or Archery? I tried to figure it out from the troop trees but, surprise, all troops using magic shooting weapons like staves or light have equal numbers in both skills. Which one is it so I know what to put points into?
 
No skill effects it? Ok, good to know. That means, unless there is some factor in which Evil Eye light does not have the same AOE ability of master staves, Evil Eye light is strictly better than all staves at range by being one point faster. It also means that in the long run grinding crypts and utopias for golden bows is a better plan than having your companions exclusively use staves.
 
Mod is awesome.
Few notes:
1. Spells are somehow hard to target properly you need to increase time on magic arrow or make it castable without opening the book.
2. Frozen nove doesn't have particle effect.
3. It would be nice if character would have limited access to spells and would need to learn them via reading scrolls or so.

Keep working - mod is super cool.

Regards.
 
I found a little typo while playing. The experience stones are called experiAnce stones for some reason.
I'll post any other typos or bugs if I'll find them
 
eBur9.gif

DUNGEON TOWN
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Download Link
http://www.nexusmods.com/mbwarband/mods/6127/?



INFERNO TOWN
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Download Link
http://www.nexusmods.com/mbwarband/mods/6126/?


NECROPOLIS TOWN
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Download Link
http://www.nexusmods.com/mbwarband/mods/6124/?


RAMPART TOWN
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Download Link
http://www.nexusmods.com/mbwarband/mods/6123/?


STRONGHOLD TOWN
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http://www.nexusmods.com/mbwarband/mods/6122/?


TOWER TOWN
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Download Link
http://www.nexusmods.com/mountandblade/mods/5957/?


FORTRESS TOWN
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Download Link
http://www.nexusmods.com/mountandblade/mods/5955/?



CASTLE TOWN
OGabd.jpg


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Download Link
http://www.nexusmods.com/mountandblade/mods/5953/?
 
Are this mod abandoned?
From release 0.6 were founded some nasty bugs (prison rooms, permanently quest's places etc).
Will be some patches in future?
 
I think it's dead.

No official posts for ages. Shame really, as there aren't many magic-based mods around.

Needs a lot of work, though.
 
Pretty sure its dead which is really sad. It has a lot of cool features, although the troop balance is an absolute mess right now. Would love to see this mod getting some sort of balance update and maybe a few more artifacts in SP
 
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