Zylythe
Recruit
We all know Warband is coming out soon, so I was just wondering. Shouldn't it contain an anti-hack/cheat program like nProtect Gameguard or something that acts as a rootkit making it difficult for cheaters to remove. I have examples of games that have decided not to protect themselves and have suffered the consequences:
Halo 1 = Aimbotting was universal, when Halo was finally updated to protect against these aimbots (the update improved the game and worked as well as it did before the update) the population dropped from around 5000-6000 on any given moment to 1000-2000 in 2 days. Of course people began whining about this update and how it stopped their bots from working (no technical problems or anything of that matter where submitted). There were no server problems, the game wasn't down or anything. The population still remains the same. http://halo.wikia.com/wiki/Cheating
Diablo 1 and 2 = people created trainers, item editors, etc until almost everybody played on battlenet with cheats. the population decreased dramatically for online play, more for diablo 1 than 2. ultimately its everywhere in both.
Counterstrike = well, its pretty obvious, aimbots, infinite ammo, and more. one reason why people rage so much other than sucking themselves.
http://www.ukterrorist.com/articles/cheating/
I understand that there will always be cheating however taking measures to stop it will definitely help it not become widespread. And i know that most of the games above are Rpg's and games with different genres, but Warband is going to function similar to an FPS where the player can join a game and play and maybe win items or must find items on the map; that's the reason why Halo is up there, because even though you don't have a permanent account with items or armor in it (which makes cheating pointless) there still will be cheaters.
I'd write down more games that have not taken proper precautions against cheaters but I think my point is clear. So as stated before, if there is not going to be any protection, I recommend having an anti-hack program, or (probably better) a root-kit-like anti-hack. So I hope Taleworlds looks into having anti-cheating if its not too late.
I also hope Taleworlds implements a good chat system, because I'm seeing a lot of teenagers and immature people in these forums. And we all know what having massed teenagers in an any online video game means: profanity, flaming and raging. Not to be an age discriminator but most of the time, its true.
Halo 1 = Aimbotting was universal, when Halo was finally updated to protect against these aimbots (the update improved the game and worked as well as it did before the update) the population dropped from around 5000-6000 on any given moment to 1000-2000 in 2 days. Of course people began whining about this update and how it stopped their bots from working (no technical problems or anything of that matter where submitted). There were no server problems, the game wasn't down or anything. The population still remains the same. http://halo.wikia.com/wiki/Cheating
Diablo 1 and 2 = people created trainers, item editors, etc until almost everybody played on battlenet with cheats. the population decreased dramatically for online play, more for diablo 1 than 2. ultimately its everywhere in both.
Counterstrike = well, its pretty obvious, aimbots, infinite ammo, and more. one reason why people rage so much other than sucking themselves.
http://www.ukterrorist.com/articles/cheating/
I understand that there will always be cheating however taking measures to stop it will definitely help it not become widespread. And i know that most of the games above are Rpg's and games with different genres, but Warband is going to function similar to an FPS where the player can join a game and play and maybe win items or must find items on the map; that's the reason why Halo is up there, because even though you don't have a permanent account with items or armor in it (which makes cheating pointless) there still will be cheaters.
I'd write down more games that have not taken proper precautions against cheaters but I think my point is clear. So as stated before, if there is not going to be any protection, I recommend having an anti-hack program, or (probably better) a root-kit-like anti-hack. So I hope Taleworlds looks into having anti-cheating if its not too late.
I also hope Taleworlds implements a good chat system, because I'm seeing a lot of teenagers and immature people in these forums. And we all know what having massed teenagers in an any online video game means: profanity, flaming and raging. Not to be an age discriminator but most of the time, its true.