During peace times chasing brigands is a hobby among others. My issue is that they often flee during battle but immediatly want to fight again when we catch them the minute after. Sometimes I have to fight the same party 3 or 4 times. Which is boring because they start new battles very far away. I don't want to use auto-resolve because elite troop surprisingly die often.
I guess this is a tech issue because parties clearly don't use the same "fight or retrat" calculation during field battle and on campaign map encounters. If a party fled the fight before, they should surrender when meeting them with the same troop numbers.
I guess this is a tech issue because parties clearly don't use the same "fight or retrat" calculation during field battle and on campaign map encounters. If a party fled the fight before, they should surrender when meeting them with the same troop numbers.