AngryPanCake
Sergeant
How do these traits affect a companion or the MC?
Yes, and initial relationships with notables and lords, which is the reason why you can barely recruit anything in the early game: most notables have negative traits that lower relations below 0I see, so you mean they matter when the MC interacts with Lords during the "challenge" conversations (the ones with the 3 or 4 circles that have to be checked for the action to go forward?) like asking a person to marry the MC?
You can get this in recent versions too, and there are more complaints from companions in main hero's party:One companion complaint exists, at least until recent versions (as I've not triggered it in some time):
Merciful companions will complain if you Raid Villages. Promising to stop gave a boost to relations; ignoring them or worse breaking that promise hit a big negative. Sufficiently negative companions would leave your clan.
Hope that helps.
I did come across that complaint, mostly from a scholar companion I think.One companion complaint exists, at least until recent versions (as I've not triggered it in some time):
Merciful companions will complain if you Raid Villages. Promising to stop gave a boost to relations; ignoring them or worse breaking that promise hit a big negative. Sufficiently negative companions would leave your clan.
Hope that helps.
TBH, with half the game, they should've just called it 'TBD placeholder for modding' given how barebones/basic they were implemented and how so many mods are almost a necessity to fix or give actual depth/complexities with a playthrough.To be fair, many mods make use of the traits. So it is good that they exist.
I've had companion partly leaders with cruel traits quit on the spot without warning after not devastating the fief after a siegeWhen I siege towns and castles if I show them mercy I get relationship boosts with merciful lords and ladies and lose relationship with non merciful ones. Same applies to raiding villages, I think if you devestate you get boosts with the cruel lords as well.
To be fair, many mods make use of the traits. So it is good that they exist.