michalurban
Recruit

Hi,
I'd like to import my Native character to my new Viking conquest game. I already realized simple IMPORT won't work (it works but my 32lvl guy is worse than the 1lvl Viking I start with lol). But I read in numerous threads I should start a new Viking game, export my character, then adjust the new character so it would resemble my original one and import it back. My question is - how to to that?
I know how to export, edit and import a character, that's not the problem. The problem is, with the different way Vikings handle points, I have no idea how high set (for example) my leadership skill, when the Native leadership is 10. And that applies to every skill. I realized that with the new system I probably got more points to distribute as well.
Any idea? Should I just multiply every atribute or skill with some number, say 3? Thanks!
PS: My character here:
PPS: A convertor utility would be great LOL!
I'd like to import my Native character to my new Viking conquest game. I already realized simple IMPORT won't work (it works but my 32lvl guy is worse than the 1lvl Viking I start with lol). But I read in numerous threads I should start a new Viking game, export my character, then adjust the new character so it would resemble my original one and import it back. My question is - how to to that?
I know how to export, edit and import a character, that's not the problem. The problem is, with the different way Vikings handle points, I have no idea how high set (for example) my leadership skill, when the Native leadership is 10. And that applies to every skill. I realized that with the new system I probably got more points to distribute as well.
Any idea? Should I just multiply every atribute or skill with some number, say 3? Thanks!
PS: My character here:
charfile_version = 1
name = Michal
xp = 537261
money = 1125
attribute_points = 0
skill_points = 0
weapon_points = 3
strength = 12
agility = 12
intelligence = 9
charisma = 32
trade = 0
leadership = 10
prisoner_management = 3
reserved_skill_1 = 0
reserved_skill_2 = 0
reserved_skill_3 = 0
reserved_skill_4 = 0
persuasion = 3
engineer = 3
first_aid = 0
surgery = 3
wound_treatment = 2
inventory_management = 3
spotting = 1
path-finding = 1
tactics = 1
tracking = 0
trainer = 0
reserved_skill_5 = 0
reserved_skill_6 = 0
reserved_skill_7 = 0
reserved_skill_8 = 0
looting = 0
horse_archery = 0
riding = 4
athletics = 4
shield = 4
weapon_master = 4
reserved_skill_9 = 0
reserved_skill_10 = 0
reserved_skill_11 = 0
reserved_skill_12 = 0
reserved_skill_13 = 0
power_draw = 0
power_throw = 0
power_strike = 4
ironflesh = 4
reserved_skill_14 = 0
reserved_skill_15 = 0
reserved_skill_16 = 0
reserved_skill_17 = 0
reserved_skill_18 = 0
one_handed_weapons = 271
two_handed_weapons = 168
polearms = 94
archery = 45
crossbows = 31
throwing = 31
firearms = 0
face_key_1 = 20a000191
face_key_2 = 36db6db6db6db6db
name = Michal
xp = 537261
money = 1125
attribute_points = 0
skill_points = 0
weapon_points = 3
strength = 12
agility = 12
intelligence = 9
charisma = 32
trade = 0
leadership = 10
prisoner_management = 3
reserved_skill_1 = 0
reserved_skill_2 = 0
reserved_skill_3 = 0
reserved_skill_4 = 0
persuasion = 3
engineer = 3
first_aid = 0
surgery = 3
wound_treatment = 2
inventory_management = 3
spotting = 1
path-finding = 1
tactics = 1
tracking = 0
trainer = 0
reserved_skill_5 = 0
reserved_skill_6 = 0
reserved_skill_7 = 0
reserved_skill_8 = 0
looting = 0
horse_archery = 0
riding = 4
athletics = 4
shield = 4
weapon_master = 4
reserved_skill_9 = 0
reserved_skill_10 = 0
reserved_skill_11 = 0
reserved_skill_12 = 0
reserved_skill_13 = 0
power_draw = 0
power_throw = 0
power_strike = 4
ironflesh = 4
reserved_skill_14 = 0
reserved_skill_15 = 0
reserved_skill_16 = 0
reserved_skill_17 = 0
reserved_skill_18 = 0
one_handed_weapons = 271
two_handed_weapons = 168
polearms = 94
archery = 45
crossbows = 31
throwing = 31
firearms = 0
face_key_1 = 20a000191
face_key_2 = 36db6db6db6db6db
PPS: A convertor utility would be great LOL!
