RustInPeace
Recruit
First of all, this is a great game already, and I'm lucky to have stumbled across it. Now, someone mentioned this in another thread but didn't seem to get a response. So...
Anyone who has played either of the two Fallout RPG's will know what I'm talking about. During character creation, you were able to choose from a list of traits that affected your character's attributes. For example: There was a trait called "Bruiser" (maybe) that boosted your strength, but made you slower than a two-legged turtle on Demoral. Anyway, there could be selectable traits (completely optional, of course) such as "small frame", which restricted you from wearing the heavier armors, but gave you higher agility to start or something along those lines. Or maybe you could have a bad back, which limited your carrying capacity, but reduced the exp. requirement for leveling up. Just some thoughts.
Anyone who has played either of the two Fallout RPG's will know what I'm talking about. During character creation, you were able to choose from a list of traits that affected your character's attributes. For example: There was a trait called "Bruiser" (maybe) that boosted your strength, but made you slower than a two-legged turtle on Demoral. Anyway, there could be selectable traits (completely optional, of course) such as "small frame", which restricted you from wearing the heavier armors, but gave you higher agility to start or something along those lines. Or maybe you could have a bad back, which limited your carrying capacity, but reduced the exp. requirement for leveling up. Just some thoughts.