Vider
Recruit
Sorry if this has been posted before, but I've read quite a few of the more recent/stickied threads and haven't seen anything.
Regarding which former profession to pick when you start a character. It seems like all 4 get a total of 30 starting attribute points, and the differences lie in how these are distributed. However, with skill and weapon points there is a significant variation in the total number of points as well as their distribution. The squire starts out with the most weapon points, while the priest starts out with the most skill points.
In my understanding, the weapon points go up to a cap affected by str and weapon mastery. So, if a priest put enough points into str he could eventually have the same weapon skill as a squire, but he would also have more skills than the squire. It would just take him longer to get to the cap and he'd be a worse fighter starting out.
From a skill perspective, it seems it would be better to start with a high int and put points in str/agi as you level up rather than start with a higher str/agi but get fewer skills. I'm going to start a priest next to see if this is the case, but I thought I'd see what you experts think about the idea.
Regarding which former profession to pick when you start a character. It seems like all 4 get a total of 30 starting attribute points, and the differences lie in how these are distributed. However, with skill and weapon points there is a significant variation in the total number of points as well as their distribution. The squire starts out with the most weapon points, while the priest starts out with the most skill points.
In my understanding, the weapon points go up to a cap affected by str and weapon mastery. So, if a priest put enough points into str he could eventually have the same weapon skill as a squire, but he would also have more skills than the squire. It would just take him longer to get to the cap and he'd be a worse fighter starting out.
From a skill perspective, it seems it would be better to start with a high int and put points in str/agi as you level up rather than start with a higher str/agi but get fewer skills. I'm going to start a priest next to see if this is the case, but I thought I'd see what you experts think about the idea.