Hello everyone,
As I don't know if this idea has already been submitted on this forum, I'll take the plunge.
I wonder if TaleWorlds is going to propose this in a future patch, or if a mod exists to modify the culture of a village/town, so that the troops we can recruit are from our culture or the culture of a posted governor for example.
The truth is that for me it's a pain to build a combat strategy by having to recruit troops from the other side of the map, and on top of that it's compulsory to conquer a territory from our culture and therefore remove a faction from the map in order to have a town capable of supplying troops from my culture.
To take things further, we could imagine the possibility (by creating a kingdom, for example) of creating balanced custom units, and why not a points system based on the level of the unit created, based on the abilities and weapons/armour assigned.
Finally, if the idea ends up in a future patch or mod and you have the information, I'm interested, thank you !
As I don't know if this idea has already been submitted on this forum, I'll take the plunge.
I wonder if TaleWorlds is going to propose this in a future patch, or if a mod exists to modify the culture of a village/town, so that the troops we can recruit are from our culture or the culture of a posted governor for example.
The truth is that for me it's a pain to build a combat strategy by having to recruit troops from the other side of the map, and on top of that it's compulsory to conquer a territory from our culture and therefore remove a faction from the map in order to have a town capable of supplying troops from my culture.
To take things further, we could imagine the possibility (by creating a kingdom, for example) of creating balanced custom units, and why not a points system based on the level of the unit created, based on the abilities and weapons/armour assigned.
Finally, if the idea ends up in a future patch or mod and you have the information, I'm interested, thank you !