(try_begin), #assign clothes
(this_or_next|troop_slot_eq, ":lady_no", slot_lord_reputation_type, lrep_adventurous),
(troop_slot_eq, ":lady_no", slot_lord_reputation_type, lrep_ambitious),
(this_or_next|troop_slot_eq, ":lady_no", slot_lord_reputation_type, lrep_adventurous),
(lt, ":random", 2),
(neg|troop_slot_ge, ":lady_no", slot_troop_age, 40),
(try_begin),
(eq, ":faction_no", "fac_kingdom_2"),
(lt, ":random", 4),
(troop_add_item, ":lady_no", "itm_fur_coat", 0),
(else_try),
(eq, ":faction_no", "fac_kingdom_3"),
(lt, ":random", 3),
(troop_add_item, ":lady_no", "itm_nomad_robe", 0),
(else_try),
(troop_add_item, ":lady_no", "itm_nomad_vest", 0),
(try_end),
(else_try),
(eq, ":faction_no", "fac_kingdom_1"),
(try_begin),
(lt, ":random", 2),
(troop_add_item, ":lady_no", "itm_lady_dress_ruby", 0),
(else_try),
(lt, ":random", 4),
(troop_add_item, ":lady_no", "itm_lady_dress_green", 0),
(else_try),
(troop_add_item, ":lady_no", "itm_lady_dress_blue", 0),
(try_end),
(else_try),
(eq, ":faction_no", "fac_kingdom_2"),
(try_begin),
(eq, ":random", 0),
(troop_add_item, ":lady_no", "itm_blue_dress", 0),
(else_try),
(eq, ":random", 1),
(troop_add_item, ":lady_no", "itm_lady_dress_green", 0),
(else_try),
(eq, ":random", 2),
(troop_add_item, ":lady_no", "itm_lady_dress_blue", 0),
(else_try),
(lt, ":random", 5),
(neg|troop_slot_eq, ":lady_no", slot_lord_reputation_type, lrep_conventional),
(neg|troop_slot_eq, ":lady_no", slot_lord_reputation_type, lrep_ambitious),
(troop_add_item, ":lady_no", "itm_peasant_dress", 0),
(else_try),
(lt, ":random", 5),
(troop_add_item, ":lady_no", "itm_lady_dress_ruby", 0),
(else_try),
(troop_add_item, ":lady_no", "itm_court_dress", 0),
(try_end),
(else_try),
(eq, ":faction_no", "fac_kingdom_3"),
(troop_add_item, ":lady_no", "itm_khergit_lady_dress", 0),
(else_try),
(eq, ":faction_no", "fac_kingdom_4"),
(else_try),
(eq, ":faction_no", "fac_kingdom_5"),
(try_end),
(troop_equip_items, ":lady_no"),
#also available:
#itm_blue_dress
#itm_court_dress
#to add for khergits -- salwar/shalvar?
#western tang costume (p105, china's golden age)
#kipchak woman from russia book
(try_begin), #assign headguear matched to item
(this_or_next|troop_has_item_equipped, ":lady_no", "itm_nomad_vest"),
(this_or_next|troop_has_item_equipped, ":lady_no", "itm_fur_coat"),
(troop_has_item_equipped, ":lady_no", "itm_nomad_robe"),
#assign no headgear
(else_try),
(this_or_next|troop_slot_eq, ":lady_no", slot_lord_reputation_type, lrep_moralist),
(this_or_next|troop_slot_eq, ":lady_no", slot_lord_reputation_type, lrep_conventional),
(lt, ":random", 2),
(try_begin),
(troop_has_item_equipped, ":lady_no", "itm_khergit_lady_dress"),
(troop_add_item, ":lady_no", "itm_khergit_lady_hat", 0),
(else_try),
(troop_has_item_equipped, ":lady_no", "itm_lady_dress_ruby"),
(troop_add_item, ":lady_no", "itm_turret_hat_ruby", 0),
(str_store_troop_name, s4, ":lady_no"),
# (display_message, "@Giving ruby turret hat to {s4}"),
(else_try),
(troop_has_item_equipped, ":lady_no", "itm_lady_dress_blue"),
(troop_add_item, ":lady_no", "itm_turret_hat_blue", 0),
(str_store_troop_name, s4, ":lady_no"),
# (display_message, "@Giving blue turret hat to {s4}"),
(else_try),
(troop_has_item_equipped, ":lady_no", "itm_lady_dress_green"),
(troop_add_item, ":lady_no", "itm_turret_hat_green", 0),
(str_store_troop_name, s4, ":lady_no"),
# (display_message, "@Giving green turret hat to {s4}"),
(else_try),
(troop_has_item_equipped, ":lady_no", "itm_green_dress"),
(troop_add_item, ":lady_no", "itm_wimple_with_veil", 0),
(str_store_troop_name, s4, ":lady_no"),
# (display_message, "@Giving green-lined wimple to {s4}"),
(else_try),
(neq, ":faction_no", "fac_kingdom_3"),
(neq, ":faction_no", "fac_kingdom_6"),
(troop_add_item, ":lady_no", "itm_wimple_a", 0),
(str_store_troop_name, s4, ":lady_no"),
# (display_message, "@Giving red-lined wimple to {s4}"),
(else_try),
(eq, ":faction_no", "fac_kingdom_6"),
(try_begin),
(troop_has_item_equipped, ":lady_no", "itm_sarranid_lady_dress"),
(troop_add_item, ":lady_no", "itm_sarranid_head_cloth", 0),
(else_try),
(troop_add_item, ":lady_no", "itm_sarranid_head_cloth_b", 0),
(try_end),
(try_end),
(try_end),
(troop_equip_items, ":lady_no"),