Lewagal
Recruit

Hi, I'm trying to edit Shariz via the scene editor. I know how to use it but I want to make the scene larger. I downloaded python and the module system files, and replaced the terrain string for shariz in the "module_scenes.py" to a terrain I generated with the terrain editing tool:
("town_19_center",sf_generate,"none", "none",(0,0),(100,100),-100,"0x0000000022240d10000d234800006db3000044bf00000bb0",
[],[],"outer_terrain_steppe"),
original was:
("town_19_center",sf_generate,"none", "none",(0,0),(100,100),-100,"0x0000000020049cbd00025896000048e90000164400002b3f",
[],[],"outer_terrain_steppe"),
And I changed the module_info.py to point to my module folder, and ran the build_module.bat, but when I enter my module and choose "Take a walk around the streets" in Shariz, the scene stays the same. Any ideas?
("town_19_center",sf_generate,"none", "none",(0,0),(100,100),-100,"0x0000000022240d10000d234800006db3000044bf00000bb0",
[],[],"outer_terrain_steppe"),
original was:
("town_19_center",sf_generate,"none", "none",(0,0),(100,100),-100,"0x0000000020049cbd00025896000048e90000164400002b3f",
[],[],"outer_terrain_steppe"),
And I changed the module_info.py to point to my module folder, and ran the build_module.bat, but when I enter my module and choose "Take a walk around the streets" in Shariz, the scene stays the same. Any ideas?

