Changes found in 1.105

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brian0351 说:
Please refrain from opinions and comments. Just list changes you've found.

- Money from Fiefs and Towns have been increased in the forms of "Rents" and "Tariffs"
I can't really confirm that...
No change.
 
there should be 1.105 patch that covers all the previous patches and another which is ment to add when u have 1.104.
 
RoFl  :grin: :grin:
But not to be OT, the most important change, i can't install the update, it says i don't have wb installed, which is very sad because i will have to dwn 500mb now...
 
kefaso 说:
RoFl  :grin: :grin:
But not to be OT, the most important change, i can't install the update, it says i don't have wb installed, which is very sad because i will have to dwn 500mb now...

Maybe because you re-installed your OS after installing Warband. You should keep the main installer on your PC as i do...
 
Uhm, does it point to the warband directory when you patch?

Also kiro, if you install 105 you don't need to install any previous patches.
 
GeorgianCrusader 说:
kefaso 说:
RoFl  :grin: :grin:
But not to be OT, the most important change, i can't install the update, it says i don't have wb installed, which is very sad because i will have to dwn 500mb now...

Maybe because you re-installed your OS after installing Warband. You should keep the main installer on your PC as i do...

I have the same problem as kefaso, it tells me I don't have Warband installed when trying to install the patch-to-1.105 file. I think it is because my version was automatically registered with steam (this is a boxed copy that I received through the post today). I certainly haven't reinstalled by operating system today :wink: I think once the game is registered on steam, it can only receive updates via steam. A bit annoying. I imagine it is a more user friendly system for players who don't come to the forums searching for updates to manually download, but I would prefer to have full control over which version I get and when.
 
kıro_meğmet 说:
Kazzan 说:
Also kiro,
[/quote

mataramasuko
put water in the my matara
kıro_meğmet 说:
troll.jpg
 
the intrigue quest  you get if you ask a vassal what we can do to further us both in the realm..  quest seem to be fixed i just did two of them can anyone confirm this?
 
I just got a quest from my wife, a "what we can do to further us both in the realm" quest to settle a dispute between my king and another swadian vassal.  I was able to complete the quest by talking to them both, which was fine.  Then I went back to my wife, and got the same quest again, for the same king and the same vassal.  Except this time I was not able to speak to either the king or the other subject regarding settling the dispute.  Comments?

edit: bugged re: suggestion below, and it was confirmed.. should be fixed for 1.106 =D
 
Well it sounds like a bug; it is conceivable that the King could have another dispute with the same lord immediately after their first dispute was resolved, but since neither the King or the lord even give you dialogue options to complete the quest (I assume this what you mean), it must be a bug. Best to report it in the bug tracker so that the devs see it.
 
Changed method of game server listings. The bug where no servers appeared when looking for servers should no longer occur.

Never had a problem with the server list before, since patching the game to 1.105 I've been getting less than 10 servers on it...
 
Did they fix the issue with the garrisoned troop wages?

In 1.104 I paid full wages to my troops in castles. I hope it was just a bug, and not an intended feature. :smile:
 
No, i payd the full prize in 1.105 too.
But the Bug i really hate was the Bug with the ocupied Castles and Towns.
Castles and Towns conquered by your NPCs still stand under the Control off there old Count, Jarl etc.
I must give up villages from me to hold my Vassals by my faction, while i have Castles they dont get free to give to my loyal (nerving) Vassals.^^

The only other Bugs i know at the moment, was:

-the freezing Bug (but restart helps to mee)
-the Buggy NPCs on Castle and Town attacks (they stuck in much things, ladders and walls etc, ist sometimes funny to see a army of 60 Man look to the wall and run against them)
-the sometimes buggy Siegetower on some Maps
-the missing feature of new Buldings for Towns, Castles and Villages (so i not read false in the Webpage bevor realese)
-the Generally Bug of the KI in much things (but much things was fixed i must say)


But really good Job, eight Modders and so fast fixed Bugs, wow. Have some of you People playd Die Gilde 1+2? This stupid and impotent beguiler makes nothing than empty promises. Can Taleworlds please pay the rights from Die Gilde?^^
 
I still have the 'Cant speak now' bug, where you try to talk to lords and this happens all the time, I've tried waiting months and every day or so i try to talk to some lords and get the same thing. So im presuming this is a bug.

Also, another bug still seemingly present is my lords wont grow their armies to proper sizes most of them run around with 50 or 60 guys instead of the amount the npc Lords have.

And finally, Im not sure if this is a bug, but I cant call Campaigns. Im in the middle of a war and all my Lords are pissing around in the middle of my kingdom instead of coming to the front lines and doing their job.
 
Daelin 说:
Version 1.105 changes:


Changed method of game server listings. The bug where no servers appeared when looking for servers should no longer occur.

Yessssssss!
 
VampLena 说:
I still have the 'Cant speak now' bug, where you try to talk to lords and this happens all the time, I've tried waiting months and every day or so i try to talk to some lords and get the same thing. So im presuming this is a bug.

Also, another bug still seemingly present is my lords wont grow their armies to proper sizes most of them run around with 50 or 60 guys instead of the amount the npc Lords have.

And finally, Im not sure if this is a bug, but I cant call Campaigns. Im in the middle of a war and all my Lords are pissing around in the middle of my kingdom instead of coming to the front lines and doing their job.

i dont think this is a bug. if the lord is on a mission or 'doing' something IE NOT ACTING IDEPENDENTLY then they wont want to talk... that's the pattern i've seen
 
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