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Champion Warfare

Do you want this idea to be implemented in the game?

  • Not sure

    Votes: 0 0.0%
  • No

    Votes: 0 0.0%

  • Total voters

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There must be a pre-battle champion warfare where both sides choose their champions (max of 3 for each side) who engage in one-on-one combat resulting in morale boost for winning side and morale penalty for losing side. After that, losing side reassess the outcome of the battle. If odds are seriously against them due to that morale penalty, they offer their surrender to winning side, or continue to pursue battle otherwise. Winning side may accept or reject their offer and continue battle/slaughter in case of rejection while losing army starts retreating.

In some cases, like siege Assaults, battles can be resolved through champion warfare, e.g. messenger from defending party is sent out to the attacking party during town/castle siege to determine the outcome of the siege by champion warfare. If defending party wins, attacking party will abandon the siege but if attacking army takes lead, defending army will surrender the town/castle to attacking army. Power balance of both fighting armies should be one of the determinants of whether both parties agree on the agreement or not.

Please share your thoughts on this idea and vote "YES" in the poll if you really like the idea.
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