Chamberblocking with fists

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Not technically a bug, but if you pull off a chamberblock with your fists against a sword or other metallic weapons it makes a "CLANG" sound even if you have bare fists.
 
The sound depends on the attackers weapon. If you chamberblock fists with fists, you get the unarmed sound. Block a spear with fists and you get the wooden sound etc.
 
Used to the rationalizations seen around here, I would guess that it's actually an abstraction off a super-efficient martial arts move, when you deflect the 2h-axe with your bare hands and follow with a deadly punch on the 6th chakram. In the game, however, you can see only a silly hand-gesture, the sword missing you magically, followed by an awkward punch to the jaw  :lol:
 
Kamamura 说:
Used to the rationalizations seen around here, I would guess that it's actually an abstraction off a super-efficient martial arts move, when you deflect the 2h-axe with your bare hands and follow with a deadly punch on the 6th chakram. In the game, however, you can see only a silly hand-gesture, the sword missing you magically, followed by an awkward punch to the jaw  :lol:
Yes, it's the "Iron Fist" move, hence the clang :smile:

My favourite is Down, Down-Forward, Forward + Punch. Works best with a SNES controller.
 
Chamber block is hard to make, it has just happen to me randomly. Today i have chamber blocked a sword by kicking. It is an interesting future, but risky in my opinion.
 
Tatari_okan 说:
Chamber block is hard to make, it has just happen to me randomly. Today i have chamber blocked a sword by kicking. It is an interesting future, but risky in my opinion.

:lol: It reminds me:

"I punched his fist with my head"
 
Kamamura 说:
Tatari_okan 说:
Chamber block is hard to make, it has just happen to me randomly. Today i have chamber blocked a sword by kicking. It is an interesting future, but risky in my opinion.

:lol: It reminds me:

Shouldn't that be "I headslammed his fist with my head"?
 
nood 说:
Kamamura 说:
Used to the rationalizations seen around here, I would guess that it's actually an abstraction off a super-efficient martial arts move, when you deflect the 2h-axe with your bare hands and follow with a deadly punch on the 6th chakram. In the game, however, you can see only a silly hand-gesture, the sword missing you magically, followed by an awkward punch to the jaw  :lol:
Yes, it's the "Iron Fist" move, hence the clang :smile:

My favourite is Down, Down-Forward, Forward + Punch. Works best with a SNES controller.

And then my character shouted "Hadooooooken" and I upercut him off his horse into the pit of spikes. (yeah I know I combined games, dur)
 
LEGION3000 说:
nood 说:
Kamamura 说:
Used to the rationalizations seen around here, I would guess that it's actually an abstraction off a super-efficient martial arts move, when you deflect the 2h-axe with your bare hands and follow with a deadly punch on the 6th chakram. In the game, however, you can see only a silly hand-gesture, the sword missing you magically, followed by an awkward punch to the jaw  :lol:
Yes, it's the "Iron Fist" move, hence the clang :smile:

My favourite is Down, Down-Forward, Forward + Punch. Works best with a SNES controller.

And then my character shouted "Hadooooooken" and I upercut him off his horse into the pit of spikes. (yeah I know I combined games, dur)

You have just made me waste valuable 15 minutes on making this:
 
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