Banastre
Sergeant
UPDATE: I will be continuing this mod now! After quitting MM, I'll finally have time for this old project once more. Look for a new patch coming sometime in October!
DOWNLOAD THE BETA HERE: http://www.mbrepository.com/file.php?id=1564
After seeing several un-used fixes for various bugs in the mod, I decided to make an edited version. I haven't edited out all bugs yet, but I plan to soon. I've used as many realistic names as I can, and though several of the names aren't from the 1800s, they still are at least realistic, and have some realistic features (Banastre Tarleton, for example, has a green officer uniform as that is what the real-life Banastre wore in combat).
It is 1803. a large island off the coast of Scandinavia, called 'Calradia', has been discovered by Russian trade ships. The island was quickly colonized by several nations' newly-formed trading companies:
1. Great Britain: Central Calradian Company:
Their units are the best shots in the game (second only to Finnish Marksmen), and they possess average melee stats. All-around powerful, but their weakness is low unit numbers and weak cavalry. Vassals consist of English, Scottish, and Irish units. The Company forces are led by Sir Arthur Wellesley.
2. France: Compagnie de la France:
Though the Company possesses average infantry, their Polish-origin cavalry dominate the field, and their vicious lancers can prove a dire threat. French regulars and infantry, though not nearly as good of shots, are slightly superior in melee to British infantry also. Their forces are led by Joseph Bonaparte.
3. Russia:
The Russians' strength lies in their unit numbers. Their infantry are very poor shots, their Cavalry are weak in melee and used for skirmishing, but their Grenadiers can decimate enemies in melee. Their sharpshooters, Cossack Jaegers, are among the best shots in the game. This faction got a well-needed nerf. Cossacks are no longer Russian Rambos, and Streltsy are now poor infantry, not super-humans, as they were historically.
4. Austria:
No changes made yet.
5. Svea:
Average infantry and cavalry with no real strengths or weaknesses. Their strength lies in their elite Carolean units, and their marksmen are unmatched in ranged combat.
Changes made:
Russia finally nerfed
Great Britain finally doesn't get destroyed around every turn by enemies, and they seem as aggressive as the other factions now, whereas before they would rarely attack unless for a raid.
Units now have more realistic stats
Several castles and forts' names changed to give more of a new colonial feel
Most vassals now have realistic names
Most, if not all typos fixed
More typos correct
Several upgrade paths made more realistic
Cossack Infantry replaced with Cossack Hillmen. Weak in melee combat, they are Russia's sharpshooters, with over 200 Firearms stats.
Current Bugs:
Sweden recruits too many Finnish Marksmen.
France recruits too many Lancers/Light Infantry.
Russians still seem to be a bit overpowered.
Several typos still exist.
Some fort names are for incorrect factions (One Russian fort I saw had a British fort's name due to editing the wrong castle, and on a few of the Barracks castles I accidentally spelled it "Baracks".
French Lancers may be a bit overpowered.
Austria has had no changes yet. I feel they are quite balanced right now, but still.
More changes to come.
DOWNLOAD THE BETA HERE: http://www.mbrepository.com/file.php?id=1564
After seeing several un-used fixes for various bugs in the mod, I decided to make an edited version. I haven't edited out all bugs yet, but I plan to soon. I've used as many realistic names as I can, and though several of the names aren't from the 1800s, they still are at least realistic, and have some realistic features (Banastre Tarleton, for example, has a green officer uniform as that is what the real-life Banastre wore in combat).
It is 1803. a large island off the coast of Scandinavia, called 'Calradia', has been discovered by Russian trade ships. The island was quickly colonized by several nations' newly-formed trading companies:
1. Great Britain: Central Calradian Company:
Their units are the best shots in the game (second only to Finnish Marksmen), and they possess average melee stats. All-around powerful, but their weakness is low unit numbers and weak cavalry. Vassals consist of English, Scottish, and Irish units. The Company forces are led by Sir Arthur Wellesley.
2. France: Compagnie de la France:
Though the Company possesses average infantry, their Polish-origin cavalry dominate the field, and their vicious lancers can prove a dire threat. French regulars and infantry, though not nearly as good of shots, are slightly superior in melee to British infantry also. Their forces are led by Joseph Bonaparte.
3. Russia:
The Russians' strength lies in their unit numbers. Their infantry are very poor shots, their Cavalry are weak in melee and used for skirmishing, but their Grenadiers can decimate enemies in melee. Their sharpshooters, Cossack Jaegers, are among the best shots in the game. This faction got a well-needed nerf. Cossacks are no longer Russian Rambos, and Streltsy are now poor infantry, not super-humans, as they were historically.
4. Austria:
No changes made yet.
5. Svea:
Average infantry and cavalry with no real strengths or weaknesses. Their strength lies in their elite Carolean units, and their marksmen are unmatched in ranged combat.
Changes made:
Russia finally nerfed
Great Britain finally doesn't get destroyed around every turn by enemies, and they seem as aggressive as the other factions now, whereas before they would rarely attack unless for a raid.
Units now have more realistic stats
Several castles and forts' names changed to give more of a new colonial feel
Most vassals now have realistic names
Most, if not all typos fixed
More typos correct
Several upgrade paths made more realistic
Cossack Infantry replaced with Cossack Hillmen. Weak in melee combat, they are Russia's sharpshooters, with over 200 Firearms stats.
Current Bugs:
Sweden recruits too many Finnish Marksmen.
France recruits too many Lancers/Light Infantry.
Russians still seem to be a bit overpowered.
Several typos still exist.
Some fort names are for incorrect factions (One Russian fort I saw had a British fort's name due to editing the wrong castle, and on a few of the Barracks castles I accidentally spelled it "Baracks".
French Lancers may be a bit overpowered.
Austria has had no changes yet. I feel they are quite balanced right now, but still.
More changes to come.