In fact there is skilled Cav players, because there are people better than others at any class.There's no such thing as a skilled cav player, the only reason it is in the game is to make it accessible to noobs. I don;t know why people only have to pay 180 gold for the pleasure of not having to do anything but press x and aim at somebody's back all game. Make cav prices doubled and there's no issue.
Are cavalry moon-blades and double-edged guns too out of balance in multiplayer?Can you kill a full enemy with a single slash with almost no speed or achievement? A novice can kill a lot of enemies with very little practice.???
Bannerlord multiplayer don't really look that much different from this video I caught yesterday fooling around on TDM
Hey you're not wrong, but does this look right to you?Don't forget majority in tdm are noobs.
Also menav cav is just broken.
Actually I believe that sound of doom was related to horses footstep noises. Idk if you noticed but since the latest hotfix horses footsteps have been changed and I haven't experienced the sound of doom yet.CONSPIARCY THEORY: "Sound Of Doom" was hacked in by Cav players so you had to turn down your speakers and couldn't hear them coming......
Whilst I support the idea, it will also make spear-stops cause a bit less damage. It's a decent trade-off if other mechanics/balance were introduced to help trade that off though.slow down every horse by 10/15% and it would solve both the survivability and damage output issues.
Lately I think cav speed is not an issue at all, cav should be fast and it meant to cover a long distance in a small amount of time.slow down every horse by 10/15% and it would solve both the survivability and damage output issues.
However removal of cavalry menavlions will fix this problem, im pretty sure if devs are reading forum they would already understood that literally noone thinks cavalry menavlions are OK and i guess they will probaly be removed some of next patchesIn TDM, imperial cavalry always play Courser. taleworlds made Cataphract useless.
This, 100% this, as of right now cav has a massive advantage in speed, making it really hard for good spear inf to be able to stop a full speed cav in time. Even with the slightly lower momentum, throwing and arrows can still 1-2 shot any light horse, heavy horses feel fine right now.slow down every horse by 10/15% and it would solve both the survivability and damage output issues.
speekd is not an ussuel. cav sbnholulf be able to be fast. Cav is taking it's masx speed in like 6 seconds, and that's alright. What's the purpose of cav if it can't reach a high speed?This, 100% this, as of right now cav has a massive advantage in speed, making it really hard for good spear inf to be able to stop a full speed cav in time. Even with the slightly lower momentum, throwing and arrows can still 1-2 shot any light horse, heavy horses feel fine right now.
I think hithrough on horses needs to come back, being able to damage both horse and rider with a swing will go a long way to helping inf and will allow you to get more damage per swing, more importantly it will stun the rider so they cant just stab away without worrying about blocking.
I think hithrough on horses needs to come back, being able to damage both horse and rider with a swing will go a long way to helping inf and will allow you to get more damage per swing, more importantly it will stun the rider so they cant just stab away without worrying about blocking.