If cav are in the ground, infantry is at the middle of the earthNice to see MP players still complaining about cavalry even after nerfing them to the ground in the beta.
..........but wouldn't that suggest to you that the Saxons didn't see cavalry as being useful???In this time period, no good counters existed against cav. The English only used horse to transport to Hastings for example - big mistake. In the period of warband, pike formations became a viable counter. With Scottish and Flemish pikemen among others. So play Warband if you want a counter.
And look what happened:..........but wouldn't that suggest to you that the Saxons didn't see cavalry as being useful???
That's what I'm saying lol.And look what happened:
That's what I'm saying lol.
There's not a horse in this picture.
Saxons lost because Godwinson took an arrow to dome and the heavy infantry were lured off the high ground.
Norman cavalry were terrified of the Saxon huscarls, because big angry armored dudes with 2h axes surrounded by other angry men with spears are a fine counter to cavalry.
Those frenchies got lucky.
I am beaten. Of course, the lowly peasant archers and footmen had nothing to do with the honorable victory of the noble horse elites, as we can clearly see.
Their cav don't look terrified to me. No spearwall was able to stand to the might of the heavy horse charge.
I am certain that this piece, probably made on the order of the rich, noble cav, depicts the truth.
With more consistent bump stabs cav are better now than they've ever been in beta.Nice to see MP players still complaining about cavalry even after nerfing them to the ground in the beta.
ActuallyThat's what I'm saying lol.
There's not a horse in this picture.
Saxons lost because Godwinson took an arrow to dome and the heavy infantry were lured off the high ground.
Norman cavalry were terrified of the Saxon huscarls, because big angry armored dudes with 2h axes surrounded by other angry men with spears are a fine counter to cavalry.
Those frenchies got lucky.
Cav on skirmish is bearable because you can see what they picked and expect it, after all there's only likely to be 1/2 but in tdm at any second you could be couched from behind.But to be honest. The real reason is that cav is able to pick their targets. In skirmish you sooner or later have to to deal with the good players. In TDM you just leave the spearmen and find an easy target. Inf and archers spawn too far from each other. They can't fight enemies fast nor work find teammates to work together with. Map is too open and too big.
Compare for example Arena map in WB to BL TDM maps.
If cav are in the ground, infantry is at the middle of the earth
Cavalry are supposed to be stronger than infantry.With more consistent bump stabs cav are better now than they've ever been in beta.
Cavalry are supposed to be stronger than infantry.
The reason they only "lance people in the back" is because every other viable cavalry playstyle has been nerfed to uselessness throughout development.
The greatest problem with cavalry is that it should cost a lot more than whatever Taleworlds is willing to make them cost in comparison to infantry so cavalry will never be balanced realistically, only based on gameplay.
Anyways that's my two cents, I'll leave the arguing to people who actually play multiplayer these days.