Castle/town patrol

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frederic 101

Regular
Hi everyone,

Here is my project:

Let's say there are many phases in siege battle:

#1: Camp building

#2: Wall attacking

#3: Castle defending

So if there was a camp building, attackers wouldn't not have things to do except if defenders decide to patrol. here are the objectives:

Defenders: While patrolling, they try to find people around the castle but it's not sure that there will be people, it's only a secure.

Attackers: While they are constructing their siege camp, if defenders are doing a patrol, they will quit the map mode and will enter the castle's lands map. Their objectives is simply to not being detected. If they are detected they might lose their suprise attack ( I don't know what kind of bonus they could lose. Example: If they don't get detected, There will be less troops at the beginning on the defenders wall).


So that's it. this is my idea.
 
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