EmptyPepsiCans
Regular
I've noticed that every single time there's a war the armies just wander around raiding, sieging, and meandering with no apparent plan. It seems like part of that is that there's nothing to slow, divert, or stop them. The mountain passes of Battania are wide open. The rivers are free to cross. Nobody even bothers to guard the miniscule land bridges between Aserai and Empire territory or east and west Sturgia. None of it makes any sense at all.
Kingdoms guard chokepoints. By doing so they can secure their lands, track commerce, collect taxes, and gather information. So why do Calradian kingdoms put their castles in random locations? Why don't they defend defensible locations? Why let enemies march right past them to devastate the countryside?
Somebody explain this design choice to me, because I don't get it.
Kingdoms guard chokepoints. By doing so they can secure their lands, track commerce, collect taxes, and gather information. So why do Calradian kingdoms put their castles in random locations? Why don't they defend defensible locations? Why let enemies march right past them to devastate the countryside?
Somebody explain this design choice to me, because I don't get it.