This is my second post regarding this, now in a new patch, how bad caravans are. For the second patch in a row I won't even be making a caravan guide video because caravans are so terrible. Last time I focused on profits which are worse now. but this time I will focus on survivability to get you all to understand. I sent out 10 of the same stat caravans for 10 years with upgraded troops for 2 years which TW said is the average a caravan should survive an at day 100, I did that 50 times for a total of 500 caravans sent out. 88% of them survived. When subtracting the 22.500 start cost. the average profit of a caravan "per day" was 1.66, that's right just under 2 profit per day.
Now the real bad news, as I have requested from TW for 6 months is caravans need help as the game progresses. As the game advances you get bigger packs of looters and bandits, Once again I did the same setup sending out 500 caravans and did this from day 600 and only 58% of them survived the 2 years and because of the that after factoring the 22,500 start up cost. Not ONE of the 50 runs could I get my 225,000 investment back. When I added all the money I made from the 500 caravans and averaged it out per caravan/ per day I lost an average of 50 denars per day, per caravan. I didn't even waste my time to advance to day 1,000 to test.
Plain and simple. I have 2 simple ideas to solve this problem and make the completely viable and have asked for a Dev to give me a little bit of their time since caravans haven't been "great" since 1.5.7
Why not let me help solve the issue. Plain and simple just answer this question....Why have a mechanic in the game that is totally worthless and you will do nothing to fix it? It makes no sense. I have been making suggestion for almost 6 months and nothing is done? why since a dev has a post saying they will work with the community to fix things and I ask for 6 months and nothing is done. I have videos each patch to show the progression of caravans that I do each patch and this is the second patch in a row where caravan are so bad it makes no sense to even make a video. I beg of you, put your pride away and take the help from someone who knows what is wrong and knows how to make them a great option again.
Now the real bad news, as I have requested from TW for 6 months is caravans need help as the game progresses. As the game advances you get bigger packs of looters and bandits, Once again I did the same setup sending out 500 caravans and did this from day 600 and only 58% of them survived the 2 years and because of the that after factoring the 22,500 start up cost. Not ONE of the 50 runs could I get my 225,000 investment back. When I added all the money I made from the 500 caravans and averaged it out per caravan/ per day I lost an average of 50 denars per day, per caravan. I didn't even waste my time to advance to day 1,000 to test.
Plain and simple. I have 2 simple ideas to solve this problem and make the completely viable and have asked for a Dev to give me a little bit of their time since caravans haven't been "great" since 1.5.7
Why not let me help solve the issue. Plain and simple just answer this question....Why have a mechanic in the game that is totally worthless and you will do nothing to fix it? It makes no sense. I have been making suggestion for almost 6 months and nothing is done? why since a dev has a post saying they will work with the community to fix things and I ask for 6 months and nothing is done. I have videos each patch to show the progression of caravans that I do each patch and this is the second patch in a row where caravan are so bad it makes no sense to even make a video. I beg of you, put your pride away and take the help from someone who knows what is wrong and knows how to make them a great option again.