Foxwell Covington
Recruit
It seems odd to me that a trade focused character can only have the same amount of shops, caravans (And income) as some human meat axe with all his focus in weapon skills. In Warband you could chose a merchant background with the trade-off being you have less attribute and skill points to allocate to combat, with the Bannerlord system this trade-off is not quite as apparent. Possible options:
-Every 25 or 50 points in Trade gives an extra enterprise slot or caravan.
-A perk that gives +1 enterprises or caravans per clan tier.
-Enterprise profit scales with Trade skill.
-A perk that allows you to hire above companion limit but only to run a caravan.
-A perk that allows steward skill of companion to apply to number of caravan guards.
-Allow us to set a trade route for each caravan to avoid hostile territory.
-Allow us to prioritise the goods to buy/sell in each caravan.
-Add quests for caravans to deliver X goods or make X profit or visit X cities within a time frame.
Criminal Enterprise (Black Market)
-Garrison a companion in a town to set up a black market.
-Depending on Roguery skill their criminal rating increases each day until eventually you are forced into a confrontation with the authorities where you have to fight/bribe/negotiate your way out.
-Radiant quests to fight turf wars with other gangs for black market share.
-Kill other gang leaders to boost black market income but increase your criminal rating.
-Use Black Market to smuggle goods or people in/out of besieged cities.
Let me know what you think!
-Every 25 or 50 points in Trade gives an extra enterprise slot or caravan.
-A perk that gives +1 enterprises or caravans per clan tier.
-Enterprise profit scales with Trade skill.
-A perk that allows you to hire above companion limit but only to run a caravan.
-A perk that allows steward skill of companion to apply to number of caravan guards.
-Allow us to set a trade route for each caravan to avoid hostile territory.
-Allow us to prioritise the goods to buy/sell in each caravan.
-Add quests for caravans to deliver X goods or make X profit or visit X cities within a time frame.
Criminal Enterprise (Black Market)
-Garrison a companion in a town to set up a black market.
-Depending on Roguery skill their criminal rating increases each day until eventually you are forced into a confrontation with the authorities where you have to fight/bribe/negotiate your way out.
-Radiant quests to fight turf wars with other gangs for black market share.
-Kill other gang leaders to boost black market income but increase your criminal rating.
-Use Black Market to smuggle goods or people in/out of besieged cities.
Let me know what you think!