Úlfheðinn said:Not my fault your language isn't as progressive as Swedish.
This is why we have adopted your hen.
Its just makes sense to remove gender entirely from conversation.
Úlfheðinn said:Not my fault your language isn't as progressive as Swedish.
The standard amount I usually bring for small-scale raiding are about twenty people. And with all bit three-four being asleep, and consequently killed in their sleep I wouldn't call it too far fetched for someone fairly skilled in stealth and accustomed to moving silently in the woods through a childhood spent hunting. If it'd been a straight up fight he would've been ganked in am instant.A_Mustang said:Ah, I see. A mercenary party hired by a boyar that happened to be vaegir. So like half a war party, tops.
Still imba, but less so.
Edit: ah. So phone emocons do post on tw? ??
You try spending months in the gaps between civilisation while dealing with frequent fights against outlaws and predators, plus a mix of depression and postponed PTSD and see how great your stuff looks.Bobtheheros said:Thedran is going to slap Gwynn for keeping his equipement in such poor shape
Dystopian said:Seems like a bunch of people are in now, I'll hold off with an app for now.
Epicrules said:Yeah, I'm thinking much the same. That as well as the fact that I don't have, nor have I had, computer access for awhile...
Angelsachsen said:Can we get an updated Character repository, Úlf?
Angelsachsen said:And I need to ask, but does anyone have any issues with my writing? I ask because one of the things I worry about is how descriptive I should be.
Úlfheðinn said:Mostly, I'm super happy to see we get some posts up after a long silence.
Thanks, pumpkin.Úlfheðinn said:Sure thing, will do a pass on the thread when I get home in a couple of hours.
All cool thenÚlfheðinn said:Nah, it's fine, so far I've enjoyed what everyone has written and each person's individual style/way of writing a post. In all honesty, I'm more interested to see that people try to interact/react/RP well than if your posts are perfect (and so far everyone has done a great job).
Mostly, I'm super happy to see we get some posts up after a long silence.
Teofish said:I took some liberties with applying lore stuff from older Calradian history that I've caught from the Bonerlord development. If you have a problem with it........ well, then **** you you prissy cocknozzle.
Name: Rhéodh Brhéan Gwynlàthran (Usually just called Gwynn for short).
Gender: Male
Age: Neither he nor anyone else know for certain. But by his looks he's somewhere between 35 and 45.
Faction of Birth: Somewhere in the border regions of southern Swadia/North eastern Rhodok territories. What was once the old lands of the Battanians.
Allegiance: Flexible. But will never fight for a Vaegir. And will never engage in looting or banditry of any sort.
Experience: Veteran
FeudalRank: Technically minor nobility in his village. But by Sassenach standards he's just a commoner, if even that.
Appearance: A middling-tall man at 1.85m, with a build more graceful than the usual broad muscularity of a common soldier. Described as "moving like a prowling wolf". His face and body are both covered in a mix of grizzly scars and tattoos of runes and symbols of his ancestral folk. His jet black hair falls down to the middle of his back, but is usually held out of his face by braids at his temples used to tie it back. He also sports a fierce handlebar mustache hanging down in braids to his chest. His eyes are deep green and piercing, but with a subtle hint of malevolent humour and "joie de vivre".
Personality: At first glance a simple roaring brute. But his brash demeanour belies an intelligent, calculating and inquisitive mind. Even though he'd never admit to such. In battle he adopts a strangely graceful savagery, often seen weaving amongst opponents like a whirlwind of controlled fury, more akin to a fencer than the lumbering barbarian he looks. His deep and strangely melodious voice usually speaks his mind in a blunt and direct manner, except for his penchant for odious swearing. But it can also some times, mostly when he's been drinking, produce deeply melancholy songs from his people's ancient oral tradition.
Talents: Skilled in the use of most conventional weapons. But mostly with the distinctive greatswords his people use as well as hatchets/axes, smaller blades and the fearsome war-scythe. He is proficient, but not superbly skilled in the use of bows. He is also quite adept at moving quicly and stealthily in nature, and tracking/hunting/pathfinding. He is a surprisingly decent cook, and has a wonderfully deep and melancholic singing voice. Quite a strong swimmer. Inexperienced to the point of near uselessness as a rider, and is generally sceptical of horses. Not great with people of higher standings or "soft" city folk.
Biography: Born in a small village in the forests and foothills of the Swadian/Rhodok borderlands as part of one of the last remaining Battanian communities in Calradia, who following the collapse of their kingdom under Swadian pressure had reverted back to their more tribal and isolationistic ways. He was the youngest of four sons of the tribal chieftain. As all of his folk he fought from a young age with his kin against the bandit clans than infested the nearby forests and mountains when they came to raid the village. And being of somewhat slighter build than his brothers, he learned quickly that he would have to be quick if he did not desire to be dead. But being the oungest of four he was never entitled to any prominent positions within the village. Hating the idea of living his life in his brothers' shadows, he eventually set out to make his fortune in the service of the great nations. He spent time as a mercenary in the armies of both the Nords, Rhodoks, Swadians and even in service to a Caliph of the distant Sarranid Sultanate. His skills served him well in leading smaller skirmisher bands and supply raids. And earned some repute. He eventually met the daughter of a Sarranid wine merchant and eloped with her when her father disaproved of him. They settled down in a village north of Dhirim, and had two daughters. But one day a Vaegir war party, hired by a Boyar bent on igniting a war with Swadia to reclaim territory his father had lost years ago, fell upon the village while Gwynn was out hunting. seeing the black smoke rising above the treetops he hurried back, only to find both the village and his homestead burned and looted, and his wife and daughters dead. He followed the Vaegir raiding party for six days until he finally caught up with them at the southern borders of the tundra south of Khudan. There they had camped in a small forested vale among the foothills of the mountains dividing the Vaegir lands from the northern Khergit steppes. None of the Vaegirs walked out of that vale. He waited until nightfall, then snuck in and slit the watchmen's throats. Then he proceeded to hack nearly every sleeping man to a pulp with his hatchet. Finally, when he got to the leader of the group, he tied the man down, cut off his hands and feet, cut out his tongue so he could not scream, then nailed him to a nearby tree through his arms and legs with tentpoles and watched from nearby as he was eventually eaten from the legs and up by the local wildlife. To this day he still carries the man's index finger-bone with the names of his wife and daughters engraved in the old runes. Afterwards he simply drifted from place to place doing odd jobs during planting and harvest season, and living off the land the rest of the year. Hunting and killing any bandits and such whenever he found them. At some point he picked up his trusty wolfhound Boadicea. He no longer remembers how long he was wandering, but with the times turning sour across the lands, and deserters and bandits growing ever bolder and more numerous along the roads, he started to realise that his grieving and anger were tools made futile without purpose. So he began signing up with smaller merc bands protecting caravans and such in order to better utilise his skills for a nobler purpose.
Equipment:
Worn: A ragged outfit of a kilt-like fashion with an old and battered brigandine cuirass, old wrapped boots patched with bark and hide, a rugged backpack made of fur and a fur cloak.
Weapons: Chipped and rusted Heavy Bastard Sword, light hide shield, hatchet, two heavy throwing daggers and a short bow with a quiver of simple self-made arrows.
Horse: None. But he's accompanied by his wolfhound Boadicea.
Miscellaneous (anything else): A set of small bone needles and other implements for sewing either hides, clothing, wounds etc. Two cured deer-bladder waterskins, and a similar container for dried meats and other rations. Carries some smaller knives for whittling kindling and such. A steel spark-striker. Various bits and pieces of leather straps, hemp rope and such. And a honing stone.
GisforGammaa said:Rejoice citizens, for Gamma has arrived.
Name: Geros Paulos Soter
Gender: Male
Age: 30
Faction of Birth: Kingdom of Rhodoks
Allegiance: His employer, the generous and most noble Lord Bertram
Experience:
FeudalRank: Servant
Appearance: Small and lithe Paulos is best described as a dandy. Making the most of his role as majordomo and valet to Lord Bertram he dresses in expertly tailored tunics and silks. Even his over cloak is of high quality. His chestnut hair is of middling length and he keeps it slicked back with aromatic oils. A pencil thin mustache gives him a slightly sinister look.
Personality: Spiteful and cowardly, but intensely loyal to his master Paulos always views himself as the smartest person in any conversation.
Talents: Read and write most common tongues, an expert rider, cook, and accountant. A fair hand with a sewing needle or cobbler's tools. Learned the art of haggling from Master Bertram. Pours a fine glass of wine.
Biography: The second son of a seventh son Geros Paulos Soter was raised in poverty. Sold as an apprentice to a tailor in the city of his birth he counted himself among the few lucky enough to learn a trade. A clever lad Paulos's first master made sure he learned his letters and numbers. An occasional beating with a yew branch insured that the young man paid attention to his lessons and instilled a healthy respect for those of higher station. Following the end of his apprenticeship he worked as the tailor's assistant until his skill, manners, and appropriate level of groveling caught the eye of one of the tailor's patrons, the infamous Merchant Lord Bertram. Bribed away from his old teacher Paulos has served Bertram for many years. Seeing to his lord's estate when he's absent or accompanying him into foreign lands when required.
Equipment:
Worn: Colourful and well maid tunic, high quality hosen or breeches depending on the weather and Khergit leather shoes. A matching leather belt worn about his waste holds a decorative scabbard with a finely made short sword.
Weapons: Short sword. Decorative but functional. Paulos would more than likely hurt himself if he had to use it.
Horse: A young piebald mare named Anna. Well behaved and smooth in trot. Anna is friendly and curious of strangers. Big fan of fruit.
Miscellaneous (anything else):
1: Yeah, I was sceptical of it myself. But to make the backstory work as I wanted it to it had to be a reasonably sized party since no one would raid a village with three-four guys. Hence why I went with the sneaky sandman-killing. He won't be doing bat****e stuff like assaulting a company on his own and expecting to live, of course. But seeing as you're the second person to remark on it I'm willing to scrap most of the backstory and make another if you want.Úlfheðinn said:Three things that irk me though:
1) Night raid, although you clarified and it seems less insane, I will warn you that I'm aiming for something pretty reasonable, so anyone that tries anything impossibly dangerous is going to suffer (not saying there's not room for heroics or awesome, but there's a fine line between that and when NPCs or enemies just become a joke).
2) Kilts...
3) Kind of relate to point 2), while I totally approve of using the real world for linguistic/naming references and inspiration, there's a point where a character needs to be less Scottish/Irish, Italian, German, English, French or Bedouin than one of the Warband factions. That's also a general warning/suggestion and it's something I'm trying to avoid myself (Italian City states, culture so str0nk).
was the best way I could manage to describe the clothing item in Warband called something like "Ragged outfit" without being too general and not getting across what I aimed for.of a kilt-like fashion
Teofish said:1: Yeah, I was sceptical of it myself. But to make the backstory work as I wanted it to it had to be a reasonably sized party since no one would raid a village with three-four guys. Hence why I went with the sneaky sandman-killing. He won't be doing bat****e stuff like assaulting a company on his own and expecting to live, of course. But seeing as you're the second person to remark on it I'm willing to scrap most of the backstory and make another if you want.Úlfheðinn said:Three things that irk me though:
1) Night raid, although you clarified and it seems less insane, I will warn you that I'm aiming for something pretty reasonable, so anyone that tries anything impossibly dangerous is going to suffer (not saying there's not room for heroics or awesome, but there's a fine line between that and when NPCs or enemies just become a joke).
2) Kilts...
3) Kind of relate to point 2), while I totally approve of using the real world for linguistic/naming references and inspiration, there's a point where a character needs to be less Scottish/Irish, Italian, German, English, French or Bedouin than one of the Warband factions. That's also a general warning/suggestion and it's something I'm trying to avoid myself (Italian City states, culture so str0nk).
2:was the best way I could manage to describe the clothing item in Warband called something like "Ragged outfit" without being too general and not getting across what I aimed for.of a kilt-like fashion
3: I was actually aiming for a sort of mix between Welsh/Scottish/Germanic/Slavic inspiration. Though I admit the name is pure Welsh'ish. But that's just because I've been wanting to use that particular name for something for ages. But haven't had the chance. I fully admit to jumping at the first and best opportunity. Oncce again, I'm perfectly willing to change it. Though I have no bloody idea as to what.