There's a Bug where archers will Bunch up even though you put them in Line formation or Scatter apart. Please Fix
Had no idea that you can do that, Thanks!This happens when you place them somewhere with not enough space for them to keep their formation, so they shrink it. You can fix it with: F1 then LMB click and drag to reshape the formation as you want and then they will keep that formation next time you want them to move also.
I'm still having issues even doing that I know it may be asking much but is there a video tutorial on how to fix Archer positionThis happens when you place them somewhere with not enough space for them to keep their formation, so they shrink it. You can fix it with: F1 then LMB click and drag to reshape the formation as you want and then they will keep that formation next time you want them to move also.
Do you think Captain Mode might benefit from player's receiving score points for things other than kills? For example playing a shield unit properly can feel unrewarding or sometimes cavalry can win the round just with flag caps or distracting enemy troops.
Or would that encourage players to avoid fighting too much? That can already be an issue with newer players who tend to play very passive and defensively, barely moving their units from its circle formation.
Though a dynamic point scoring system could also be used for negative encouragement. Such as if a shield unit gains points by defending attacks near their team mates and lose points if running off on their own.
I'm still having issues even doing that I know it may be asking much but is there a video tutorial on how to fix Archer position
Hallo
At first. Captain Mode is the best of the last 20 yeahrs xD
BUT & in German:-
Ich bin mir sicher das der Captain Mode viele Spieler anlocken kann, ihr musst nur drann bleiben
Ich habe gerade meine erste Runde nach der Beta gespielt und naja
1. Strugari ist immer noch unfassbar selten & wurde unheimlich geschwächt.
Die Fraktionen & Truppen haben nun mal ihre Stärken & Schwächen
2. Dadurch das beim Balancing auf den falschen Teil der Beta Tester gehört wurde nutzen nun " alle " neuen Spiele die OP 2hand Waffen oder Cav.
3. verstärkt wird das dann noch durch die Tatsache das es keine Kommunikations Möglichkeit gibt ,der Chat zählt nicht (RolePlay)
Eine einfache Möglichkeit ist es den Spielern zu ermöglichen 1,2,3,4 frei zu nutzen um mit den anderen Truppen Kommunizieren zu können ,auch wenn das nur wenig zu scheinen mag würde es schon reichen.
4. Das unkontrollierte splitten der Truppen führt auch zu Reaktionen ,wie Runde verlassen wobei dann ein neuer rein kommt der nicht mitspielen kann aber dafür die dafür vorgesehene aufstocken der Truppen verhindert oder nicht guten Unterhaltungen im Chat.
Eine TestPhase ohne Flaggen im Captain Mode würde ich daher vorschlagen ,wobei nach einer bestimmten Zeit eine Flagge aktiviert werden könnte um die Zeit weiter kontrollieren zu können.
5. Gerne spreche ich auch den Wunsch einer Online (Captain) Charakter gestaltungs Möglichkeit an.
Wir sind doch die Captains
Grüße
Hansson
What?wow...... why u make captain Mode only for killCountHunter ? ... thats a Role Play Game ! ..... im so frustated ... no more tactic .. ninimum teamplay .. the most have OP 2hand & the Flags with time is perfekt for assholes with her "no-tactic & destroy all rounds" ****.
Captain Mode is PERFEKT FOR ALL PLAYERS BUT
you are listening to the wrong part of the community. Today CaptainMode is absolutely only for KillCountHunter & non-tactical players.
& the flags? seriously! With flags everyone runs in absolutely different directions because all my flags have to be taken and already we have micro fights or no team-plays
For what CaptainMode if you want to have fun with micro fights instead of a big one in which the individual players can move slowly in formation to match the gameplay & not this forced FlagMode in which no tactics are possible because it doesn't work in 99% of the cases anyway .
So you destroy the CaptainMode
Seriously, the CaptainMode (CaptainBattle) server from Warband is better !!!!!!!!!!!! these are good battles, without flags where everyone stays together and can show what they can do.
& why don't you fix the calls? This is incredibly important for a RolePlayGame.
If it does so that everyone can call everyone, then maybe it also works with the flags.
Experimenting with this balancing, just because some ego players get upset about not killing 100 but 80, both the RP updates and the fun cost us.
What does it bring to the normal player if a few superPros get their will and can kill 20 more just because you "balance" the two-hand or make the others weaker until elite troops lose to peasants because they have two-handed weapons?
.. how often do I have to address this problem? is this so that i only have to organize a few people who ask for something at the same time and then you do it?
At the moment I prefer to play the single player, even though I got a bannerlord because of the CaptainMode. Simply because the CaptainMode was castrated for ego players
Skül
What?