Spottswoode
Veteran
Hey guys,
We were playing around with some commonly unused unit compositions the other day. Had fun using skirmishers and had some good rounds. In the last round I thought I would run decoy and bait the infantry into chasing me while our bows work, thinking these little fellas were going to be racing around all over the place faster than most of the other infantry units. I was super disappointed when they were run down by a bunch of Clan warriors with shields. (had my guys on hold fire so the javs were not slowing them up.
Maybe I am getting too caught up in my own definition of a skirmisher, but i was thinking these guys were going to be annoying the crap out of other infantry with their speed. Because of the general distain for the class and random match strategy of get warm bodies into a mele brawl quickly or lose, I had not run skirmishers much before.
Interested in captain players thoughts, to be honest i could have made a critical error last night and my own actions were the reason i got caught by the clan warriors, i was pretty damn tired.. but I'm pretty sure it played out as I wrote it above.
(I did have the throwing spear, maybe this added too much weight?)
How do we think skirmishers could become more viable. I love running decoys with infantry for my archer players, doesn't yield lots of kills for me but sets up the team for a fun day at the office.
We were playing around with some commonly unused unit compositions the other day. Had fun using skirmishers and had some good rounds. In the last round I thought I would run decoy and bait the infantry into chasing me while our bows work, thinking these little fellas were going to be racing around all over the place faster than most of the other infantry units. I was super disappointed when they were run down by a bunch of Clan warriors with shields. (had my guys on hold fire so the javs were not slowing them up.
Maybe I am getting too caught up in my own definition of a skirmisher, but i was thinking these guys were going to be annoying the crap out of other infantry with their speed. Because of the general distain for the class and random match strategy of get warm bodies into a mele brawl quickly or lose, I had not run skirmishers much before.
Interested in captain players thoughts, to be honest i could have made a critical error last night and my own actions were the reason i got caught by the clan warriors, i was pretty damn tired.. but I'm pretty sure it played out as I wrote it above.
(I did have the throwing spear, maybe this added too much weight?)
How do we think skirmishers could become more viable. I love running decoys with infantry for my archer players, doesn't yield lots of kills for me but sets up the team for a fun day at the office.