So let me get something straight:
Nobody here is complaining that it's "impossible to counter" or "too hardcore/not noob friendly" . Of course I can kill a horseman if he comes at me. You don't even need a spear if he's not too good. It's the AI which is the problem here. The whole point of
ramboing is to go for the enemy bots. So it doesn't really matter how good you are at 1v1 because it's not about how good you are at fighting, because the rambo will always avoid you at all costs.
The problems are these with different classes:
Infantry: You have your troops in a line, they can't protect themselves against enemy cav players and you can't protect them all because you are slow as infantry. Sometimes the bots might hit with their spears but that's only if the enemy cav player is really bad.
Archers: Heavy cav horses can take probably 3 hits into the face and like 6-10 hits to the body from a bow because they have so much armor. The rider can take about 3 hits to the head from lesser bows and won't die to 1 hit even with an arbalest probably.
Even if you're a good shot, you won't hit them all the time. This makes it a problem because even if you kill or dismount them pretty fast (by hitting all arrows) you still lose a couple of your squad, maybe more. All heavy archer squads have 11 troops (except sharpshooter with 10), so that's a big percentage of your squad already dead. Then you have to do that all again 6 more times. You see the point.
Even if the cav doesn't get too many kills, it's at least many minutes of the archers not being able to fire well at the enemy. It's completely unbalanced.
Cav: You have so few troops, which are extremely vulnerable to rambos because they simply can't hit the fast moving rambo with their spear/lance while they're, let's say, following you. Again, it's not hard to avoid a single enemy player as a rambo when you have a wide group of bots to hit on any side you want.
Solution(s) for all this:
- Make the AI better (hard and not very likely)
- Make horses have way less armor/health so they won't tank 10 arrows each time (maybe not the best solution)
- Use the Warband's/NW's solution to make you deal no damage if you're far away from your bots (a good solution which is proven to work)
- Make your bots automatically start following you if you are too far away. You are never far away from your squad as other than as rambo cav anyway (also a good solution)
This honestly needs to be fixed, because it just forces players to play around this unintended, dumb "meta" instead of actually commanding bots and using actual tactics to win.
Not a surprising comment coming from a player who rambos every game with his clan.