Captain Mode - automatic follow - stop the trolls

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Tytos_EU

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Your bots should automatically follow you if you get too far away from them. This would stop the trolls who just go in alone, who waste other peoples time knowing that they can't win.

With one exception ofc: If they are given the charge order
 
最后编辑:
Your bots should automatically follow you if you get too far away from them. This would stop the trolls who just go in alone, who waste other peoples time knowing that they can't win.

With one exception ofc: If they are given the charge order
The tactic you are referring to is called 'Rambo' and yeah there should be something. Even if maybe if you go too far your bots just charge. Something to prevent this sort of time wasting.
 
No, just add a vote kicking and kick the troll. Your suggestion would just restrain a diversity of important tactics, like capturing enemy flags while your troops hold of the enemy troops, distracting archers as a single cav without putting your troops in unnecessary danger, spy on the enemie without getting noticed and many more. Like it or not, these are important tactics that can turn the tables against a strong enemy and make the game exciting.
 
No, just add a vote kicking and kick the troll. Your suggestion would just restrain a diversity of important tactics, like capturing enemy flags while your troops hold of the enemy troops, distracting archers as a single cav without putting your troops in unnecessary danger, spy on the enemie without getting noticed and many more. Like it or not, these are important tactics that can turn the tables against a strong enemy and make the game exciting.

No, these are not "important tactics" this is low IQ easy AI abusing **** you learn on the first day of playing captain mode and it's literally not the point of captain mode. It's supposed to be commander versus commander, not PvE, which is what that **** encourages.

Besides, even with the OP suggestions, you can still cap a flag with your troops holding off the enemy, you can still peek over a ridge to scout without exposing all your men, but it's very obviously cheese and abuse that an entire archer unit fires at one dude riding around behind them while an entire cav squad charges them from the front. Until the devs fix that behaviour(which they probably never will) the op's suggestion is quite enough to fix the scum that rambo around in captain. The sad part is they usually really suck at actually fighting other players which is why they come to solo slay bots in the first place.
 
No, just add a vote kicking and kick the troll. Your suggestion would just restrain a diversity of important tactics, like capturing enemy flags while your troops hold of the enemy troops, distracting archers as a single cav without putting your troops in unnecessary danger, spy on the enemie without getting noticed and many more. Like it or not, these are important tactics that can turn the tables against a strong enemy and make the game exciting.
I could not disagree more. What you call tactics, I call exploiting. Captain mode isn't supposed to be skirmish. The bots are just too retarded to deal with single players, you know how 20 bots will chase 1 guy while they are getting destroyed from behind.
 
No, these are not "important tactics" this is low IQ easy AI abusing **** you learn on the first day of playing captain mode and it's literally not the point of captain mode. It's supposed to be commander versus commander, not PvE, which is what that **** encourages.

I don't view it as low iq ai abusing. In a real battle you can also send spies behind the enemy lines to manipulate their bases, cause distraction, while other troops make a surprise attack or just to spy out the enemy. Of course it can be really annoying if one cav guy attacks you from behind while his troops just stay at the spawn point, but its not like there is no way to deal with it. There will allways be unfair tactics to deal with, like in every real battle.

Besides, even with the OP suggestions, you can still cap a flag with your troops holding off the enemy, you can still peek over a ridge to scout without exposing all your men,

You could not capture flags while your troops are an a completely different part of the map and you also couldn't go behind the enemy lines anymore.

but it's very obviously cheese and abuse that an entire archer unit fires at one dude riding around behind them while an entire cav squad charges them from the front. Until the devs fix that behaviour(which they probably never will) the op's suggestion is quite enough to fix the scum that rambo around in captain. The sad part is they usually really suck at actually fighting other players which is why they come to solo slay bots in the first place.

The problem is troops focusing on the wrong enemy, this is the thing that desperately needs some work done. If they would focus on the "more dangerous" enemy, this kind of exploiting would be harder. I think its a really bad idea to take away a large part of control over your troops to artificially make exploiting more difficult. Its captain mode, I want to have full control over my troops and I want them to be exactly where I tell them to be.

I could not disagree more. What you call tactics, I call exploiting. Captain mode isn't supposed to be skirmish. The bots are just too retarded to deal with single players, you know how 20 bots will chase 1 guy while they are getting destroyed from behind.

The problem is the retarded bots. Interfering with the free control over your troops, which is the absolute core element of this game mode, is like getting brain surgery to get rid of stomach pain.
 
I don't view it as low iq ai abusing. In a real battle you can also send spies behind the enemy lines to manipulate their bases, cause distraction, while other troops make a surprise attack or just to spy out the enemy. Of course it can be really annoying if one cav guy attacks you from behind while his troops just stay at the spawn point, but its not like there is no way to deal with it. There will allways be unfair tactics to deal with, like in every real battle.

The real LOW IQ is you literally admitting it's an unfair tactic and just to deal with it. You've said enough.

You could not capture flags while your troops are an a completely different part of the map and you also couldn't go behind the enemy lines anymore.

That's because they literally shouldn't be on the completely different part of the map. You are a CAPTAIN of your unit, not a singleplayer LEADER, you stick with your unit. Having them 10 paces of holding back an enemy advance while you cap the flag, like C on Isle Of Deriad is acceptable, having your cavalry sitting somewhere safe while you run around ninja capping all the flags is not really fair.

The problem is troops focusing on the wrong enemy, this is the thing that desperately needs some work done. If they would focus on the "more dangerous" enemy, this kind of exploiting would be harder. I think its a really bad idea to take away a large part of control over your troops to artificially make exploiting more difficult. Its captain mode, I want to have full control over my troops and I want them to be exactly where I tell them to be.
It is the main problem, but this is a low effort solution to fix the problem until they actually address the AI, which I haven't seen any leaping changes made there anyways.
 
Going to bump this - just had 2-3 games of non-stop people abusing this on horseback. Means I have to spend my entire time beating them off my troops. Very frustrating.

A simple fix would be adding a report option - for game abuse or something so we can just report people doing it. Seems like the easiest fix. I'm loathe to add vote-kicking as it can be abused but it might be required in some cases.

Overall this is just ruining captains mode - perhaps adding a maximum number of respawns might help as well?
 
Going to bump this - just had 2-3 games of non-stop people abusing this on horseback. Means I have to spend my entire time beating them off my troops. Very frustrating.

A simple fix would be adding a report option - for game abuse or something so we can just report people doing it. Seems like the easiest fix. I'm loathe to add vote-kicking as it can be abused but it might be required in some cases.

Overall this is just ruining captains mode - perhaps adding a maximum number of respawns might help as well?

Limiting respawns just punishes the player defending as well.

Napoleonic Wars had the best system, the further from your troops, the less damage you do. You can still defend yourself with shield, run away, cap flags, scout, you just cant kill people.
 
Hi,

I had a fight with a rambo and his friend on this subject today.
This "strategy" is not acceptable because it's based on AI stupidity so it's just expoit. AI is already frustrating to manage sometimes so if someone play with this it becomes a nightmare.

@WhiteEyedSh4rk: Please don't say that you can't capture points/spy/distract or whatever with your units. You know that you can but you risk loosing troops in the process... Most of the time rambo just rush kills. They don't cap, they don't spy they just want nice KD ratio. And when they are the only one left, others have to wait for them for ages.

Once I won a game because a rambo cav in my team left his 2/3 last units on border map and killed the last 10 inf with spear holding the flag.
The enemy guy didn't know how to deal with cav and the AI was just too stupid to do anything... "captain told me to stay here and look here, I stay here and look here!". But I'm sure that if our guy didn't rambo, enemy would have win.
If I were this enemy guy, I would just rage quit and never play this again.
There is not enough players on this mod to let new players leave because of that.

This was not accepted in Napoleonic Wars, I don't understand why in bannerlord it can be legit.

1/2 games, there is a rambo guy. This is a real problem and I think that OP proposition is the thing to do.
The problem with "the further from your troops, the less damage you do" is that archers will still focus the solo cav behind them than inf in front of them and you can ninja capture.

Vote to kick is also nice to have.

So please dear Taleworlds do something about this!
 
最后编辑:
there is a solution, get better at cav yourself or take someone in your stack that can play it. Cav is my main unit of choice and ramboing is often an efficient method to use. You would have to be a moron to ride your full cav unit into a spear infantry shield wall but low and behold I see most people that take cav in the game do exactly that. These people need to learn how to play the unit, it's a support role.... everyone is just hoping their horses will work like Rohan's at Minas Tirith and plough through an entire enemy infantry unit, knocking them over without casaulties... It's not how it works. Even with infantry sometimes it's wise to leave your men slightly behind so you can scout ahead or cap without casualties. Changing the AI to follow you ALL the time will impact gameplay so much the worse and possibly even make cavalry useless. Get better at cav and stop whinging
 
there is a solution, get better at cav yourself or take someone in your stack that can play it. Cav is my main unit of choice and ramboing is often an efficient method to use. You would have to be a moron to ride your full cav unit into a spear infantry shield wall but low and behold I see most people that take cav in the game do exactly that. These people need to learn how to play the unit, it's a support role.... everyone is just hoping their horses will work like Rohan's at Minas Tirith and plough through an entire enemy infantry unit, knocking them over without casaulties... It's not how it works. Even with infantry sometimes it's wise to leave your men slightly behind so you can scout ahead or cap without casualties. Changing the AI to follow you ALL the time will impact gameplay so much the worse and possibly even make cavalry useless. Get better at cav and stop whinging

Alright, I'm now good enough to kill said rambo everytime he comes near me. Is it fun? Is it the point of the mode? No, it's like batting away an annoying wasp when I'm trying to play chess. The point of the game mode is AI vs AI combat with commanders, it is not supposed to be about "pRo GaMeR" moves. If I want I could wipe out AI units solo but it's not fun for either player, there is no outplay there, the AI is just really bad so that even bad players can get involved in combat.

Captain mode will literally never take off in a huge way until something is done about this because it will just be a glorified TDM mode until then.
 
Alright, I'm now good enough to kill said rambo everytime he comes near me. Is it fun? Is it the point of the mode? No, it's like batting away an annoying wasp when I'm trying to play chess. The point of the game mode is AI vs AI combat with commanders, it is not supposed to be about "pRo GaMeR" moves. If I want I could wipe out AI units solo but it's not fun for either player, there is no outplay there, the AI is just really bad so that even bad players can get involved in combat.

Captain mode will literally never take off in a huge way until something is done about this because it will just be a glorified TDM mode until then.
Couldn't agree more with this. It's hard to be modest - because I need to say it to prove my point; but I am very competent at Mount & Blade. In a 1v1 engagement I will defeat the majority of players without issue.

However that doesn't stop him couch-lancing my bots, or sitting behind my lines so my bots mess around and shoot the wrong targets. It also means I have to spend the whole game watching and waiting for the guy to come... and should/when I kill him. He has 7 more attempts...

It's not so much that it is an effective strategy as it is a boring strategy. I want to be positioning my men, pulling back, flanking, trying to pick off enemy archers with my own bow; or reviewing the battlefield. I don't want to spend the whole game looking behind me waiting for that same pillock to come riding up on his horse and trying to lance my bots before I kill him.

I love captains mode - it is quickly becoming my favourite way to play (just behind siege) but this rubbish is absolutely putting me off. It doesn't help that I like to play a variety of roles to support my allies. Everyone wants to play cav/infantry? Sure I'll be the archers. Everyone wants to be archers? Sure I can play the shield wall pin cushion. I don't mind - I'll play anything that supports our team; but because of this my role is almost always the ideal target for this sort of harassment tactic and it is just absolutely exhausting... I can't see myself playing this into the future unless it is fixed... I played 5 games of captains mode last night; in 4 of them there was a guy doing this. (And a different player each time!)
 
@Mabons captain mode has a die hard community, I would know seeing as I played the test matches yesterday for the upcoming league. The words 'take off' cant really be applied, the game peaked after release for first two months and those that love it still remain. Removing current playstyles to make the game more noob friendly will not bring in a sudden influx of players, it will only kill off the remaining hardcore playerbase. Hoenstly cav is good as it is, adapt and learn how to play it/ against it instead of trying to change something for the worse
 
Hoenstly cav is good as it is, adapt and learn how to play it/ against it instead of trying to change something for the worse
Cav is absolutely not fine, none of the AI in the game is fine. That doesn't mean we abuse it by killing off groups of archers alone. Stop telling me how to adapt and learn how to play against it when I literally told you, I can ****ing deal with it, it's just not the point of the game mode.

@Mabons captain mode has a die hard community, I would know seeing as I played the test matches yesterday for the upcoming league. The words 'take off' cant really be applied, the game peaked after release for first two months and those that love it still remain.
If the current diehard playerbase is happy for glorified PvE combat to be the only thing they got going for them then yeah, let it stay that way. I'd rather see some actual tactical gameplay other than people parking their cav in hidden spots to solo entire enemy units.

I'm pretty sure whenever I see a captain mode player in TDM they are quite bad so I'm convinced it's all some sort of power trip thing for you guys to solo squads of bots in captain mode and you don't want it removed.

Also you completely ignored Axios's excellent post above you that explained in detail just how exhausting it is to queue up expecting some strategical gameplay and it's just some idiot on a horse picking off your guys one by one until you finally twat him.
 
@Mabons captain mode has a die hard community, I would know seeing as I played the test matches yesterday for the upcoming league. The words 'take off' cant really be applied, the game peaked after release for first two months and those that love it still remain. Removing current playstyles to make the game more noob friendly will not bring in a sudden influx of players, it will only kill off the remaining hardcore playerbase. Hoenstly cav is good as it is, adapt and learn how to play it/ against it instead of trying to change something for the worse
Also dude I hate to pull the forum card - because it means little normally. But you can see myself & Mabons have clearly both played a lot of this game. We both have every game unlocked and the old guard badge. You can assume we have both played thousands of hours of this game and are fully capable of dealing with this situation.

This isn't a case of us complaining because we are losing these matches. Those 4 matches I mentioned above; I believe I won 3/4 of them. This is us pointing out how this 'tactic' diminishes the game in terms of enjoyment and in terms of its focus. The point of captains mode is a game where you lead a unit of bots in tactical combat; i.e the focus should be on whose the better commander. This idea of rolling around just using your bots as respawns is not how the game mode is intended to be played; and that alone should prove why it shouldn't be in the game.

If a unit of cavalry sweep over the hill and catch my archers unaware and slaughter them - then good on that player. He saw an opportunity and used his unit effectively to win an engagement; this is how cavalry should be used.

This isn't meant to be skirmish mode; and it shouldn't be possible to play it as such. Let us not forget that this mode isn't new - Napoleonic war had it for years - and it had multiple ways of preventing this abuse.
 
@Mabons captain mode has a die hard community, I would know seeing as I played the test matches yesterday for the upcoming league. The words 'take off' cant really be applied, the game peaked after release for first two months and those that love it still remain. Removing current playstyles to make the game more noob friendly will not bring in a sudden influx of players, it will only kill off the remaining hardcore playerbase. Hoenstly cav is good as it is, adapt and learn how to play it/ against it instead of trying to change something for the worse
should we add spikes on balls to make football less noob friendly?

food for thought, incredibly profound
 
@Mabons Removing current playstyles to make the game more noob friendly will not bring in a sudden influx of players, it will only kill off the remaining hardcore playerbase.
This I particularly disagree with. You know what I saw when people used this tactic? Flaming in the chat, time wasting and people leaving the games out of boredom as every round takes 5 minutes longer then it needs to. Every player in that game left with a bad impression of the game mode because 1 player decided to use a clearly unintended tactic.

I highly doubt that the 'hardcore' communities you are speaking of are fond of this strategy. In fact I wouldn't be surprised if they had tournament rules against it (NW servers did all the time).
 
I have to agree with @Mexican Jesus
Cav is good as it is, there are many ways to defeat cav!
Rambo cav? I love it:love:, find the rambo parked cav and kill it all.
Guy on horse coming at me in full spead!? check out my pike (x)
Rambo cav is trying to get behind your archers? Simple!! use units that have pikes and spears, f1+f3 when the rambo gets near, watch him lose his horse and get destroyed by a mob. Most players lose their entire units because they are alone and get picked off!

You see most of the people leave this matches because, the team does not communicate or are plain dumb and do stupid things like : circle formation on C flag when the rest of the Team is fighting on A, or cav chasing other cav instead of supporting their units or cav banzai charging against a line of spears. etc.
So many ways to defeat cav and other units I guess people have lack of imagination
 
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