It's just an embarrassment at this point that Taleworlds can't even run stable servers or fix the constant crashes or at least GIVE US AN ESTIMATE as to when they will be fixed. How is it possible that Battle mode still hard crashes at the end of
every single match unless you leave the server beforehand? We are spending more time re-launching the game than playing it.
Even forgiving the many design mistakes that have been made over the last 2-3 years, the bare minimum for any multiplayer game is to have stable servers to play on. It simply isn't enough to keep telling communities which are trying to establish themselves in this game "we are working on it" when fixes and updates can at times take
months. I think everyone would have been at least somewhat forgiving if this happened shortly after EA release, but we are over 2 YEARS IN.
@MArdA TaleWorlds @Dejan @Callum Maybe it isn't under your control, but you desperately need to invest more resources & employees towards multiplayer, or please just start to communicate and
be honest with us.
I don't know if you have simply decided the multiplayer community is too toxic to bother with, but there are a huge number of people who were loyal to your previous game and were ready to work with you to create a long-lasting and enjoyable multiplayer experience. Yes, you don't like to be hasty announcing when things will be done, but we were promised communication. We were told at the start of EA that you would work closely with your community. We didn't get this.
I think we are way past the point where you should be afraid of disappointing us with failing to meet targets/goals. The only way forward is to actually start properly communicating and engaging with us and rebuild a multiplayer community that was once great.