Kabalon
Regular

Hey guys!
I just managed to implement or change a village mesh into my own "stone quarry" mesh. the only problem I hit is that the stone quarry mesh i kinda moved away to the left from the spot the village was before (marked with a X ingame btw.)
I tried everything:
- aligned the village_a.obj within 3dsmax with my stone_quarry mesh
- withing OpenBRT transformed and transulated the mesh in different axis and checked if anything changed ingame
- withing module_map_icons I changed "scale" and this offset xyz stuff just to try out everything
Nothing helped really - only scale affected the object ingame anyhow...
How can I align my new mesh at the same pos as the village was now?
greets Charlie
I just managed to implement or change a village mesh into my own "stone quarry" mesh. the only problem I hit is that the stone quarry mesh i kinda moved away to the left from the spot the village was before (marked with a X ingame btw.)
I tried everything:
- aligned the village_a.obj within 3dsmax with my stone_quarry mesh
- withing OpenBRT transformed and transulated the mesh in different axis and checked if anything changed ingame
- withing module_map_icons I changed "scale" and this offset xyz stuff just to try out everything
Nothing helped really - only scale affected the object ingame anyhow...
How can I align my new mesh at the same pos as the village was now?
greets Charlie

