Need More Info Can't start the game after update to 1.7.2

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Version number
e1.7.2
Branch
Beta
Modded/unmodded
Yes, but I removed mods.

bfmsc

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Summary: I update my game to beta 1.7.2 on steam, then the game launcher can't start, I verify the files, nothing unusual, I reinstall the game, it doesn't work, so I roll back to 1.7.1, then the game launcher work as usual, tried on another computer use win11, the game launcher works fine
How to Reproduce:
Have you used cheats and if so which:
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: windows 10
GPU:
GPU Driver Version:
CPU:
RAM:
Motherboard:
Storage Device (HDD/SSD):
 
same here, deleted all mods, validated game, still nothing


Try to load dll TaleWorlds.MountAndBlade.Launcher.Steam.dll

Resolving: TaleWorlds.MountAndBlade.Launcher.Library.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Try to load dll TaleWorlds.MountAndBlade.Launcher.Library.XmlSerializers.dll

Resolving: TaleWorlds.MountAndBlade.Launcher.Library.XmlSerializers
Try to load dll TaleWorlds.MountAndBlade.Launcher.Library.XmlSerializers.dll

Can't reset context
Loading FiraSansExtraCondensed-Regular font, at: D:\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules\Native\LauncherGUI\Fonts\FiraSansExtraCondensed-Regular/FiraSansExtraCondensed-Regular.fnt
The type initializer for 'TaleWorlds.GauntletUI.WidgetInfo' threw an exception.
at TaleWorlds.GauntletUI.WidgetInfo.GetWidgetInfo(Type type)
at TaleWorlds.GauntletUI.Widget..ctor(UIContext context)
at TaleWorlds.GauntletUI.EventManager..ctor(UIContext context)
at TaleWorlds.GauntletUI.UIContext.Initialize()
at TaleWorlds.MountAndBlade.Launcher.Library.StandaloneUIDomain.Update()
at TaleWorlds.TwoDimension.Standalone.WindowsFramework.MessageLoop()
The type initializer for 'TaleWorlds.GauntletUI.WidgetInfo' threw an exception.
at TaleWorlds.GauntletUI.WidgetInfo.GetWidgetInfo(Type type)
at TaleWorlds.GauntletUI.Widget..ctor(UIContext context)
at TaleWorlds.GauntletUI.EventManager..ctor(UIContext context)
at TaleWorlds.GauntletUI.UIContext.Initialize()
at TaleWorlds.MountAndBlade.Launcher.Library.StandaloneUIDomain.Update()
at TaleWorlds.TwoDimension.Standalone.WindowsFramework.MessageLoop()
at TaleWorlds.TwoDimension.Standalone.WindowsFramework.Start()
at TaleWorlds.MountAndBlade.Launcher.Library.Program.Main(String[] args)
 
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