guiskj
Knight
I got a button in a new prefab but I must be missing something because it won't click nor call the click function.
Here is the prefab
And my ViewModel class
Here is the prefab
XML:
<?xml version="1.0" encoding="utf-8" ?>
<Prefab>
<Constants />
<VisualDefinitions>
</VisualDefinitions>
<Window>
<Widget WidthSizePolicy="StretchToParent" HeightSizePolicy="StretchToParent">
<Children>
<ButtonWidget WidthSizePolicy="Fixed" HeightSizePolicy="Fixed" SuggestedWidth="60" SuggestedHeight="40" HorizontalAlignment="Right" VerticalAlignment="Center" Brush="FaceGen.Extension.Button" Command.Click="TestFunction" MarginRight="650" MarginTop="500">
<Children>
<ImageWidget DoNotAcceptEvents="true" WidthSizePolicy="Fixed" HeightSizePolicy="Fixed" HorizontalAlignment="Center" VerticalAlignment="Center" SuggestedWidth="34" SuggestedHeight="25" Brush="FaceGen.Extension.Clothe.Button" />
<HintWidget DataSource="{PresetHint}" WidthSizePolicy="StretchToParent" HeightSizePolicy="StretchToParent" Command.HoverBegin="ExecuteBeginHint" Command.HoverEnd="ExecuteEndHint" />
</Children>
</ButtonWidget>
</Children>
</Widget>
</Window>
</Prefab>
And my ViewModel class
C#:
class CharacterGenPresetViewModel : ViewModel
{
public void TestFunction()
{
Utils.Logger.Log("TestFunction");
}
public void ExecuteBeginHint()
{
Utils.Logger.Log("ExecuteBeginHint");
}
public override void RefreshValues()
{
base.RefreshValues();
Utils.Logger.Log("RefreshValues");
}
}