Can't buy any farmsteads

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I am over a 100 days into this game and have made pals with the kingdom of danmark, and yet I still can't buy any farmsteads, and its not just them I can't buy farmsteads from anyone!
The mayor would allow me to, but when I try to confirm it my character will block in saying 'Its not economical for me at the moment' even when the mayor tells me I can make a profit of 600 !

My trade skill is currently 4 if that helps at all
 
you need to have on you (your character, not your bank) enough money to pay for it. It is the only condition at that point in the dialogs.

how much money do you have? Open your inventory to check it.

which enterprise/farmstead are you trying to buy? And how much it says it costs at the menu?


插入代码块:
  [anyone|plyr,"mayor_investment_confirm",[
      (store_troop_gold, ":player_gold", "trp_player"),
      (ge, ":player_gold","$enterprise_cost"),
      ], "Yes. Here is money for the farmstead.", "mayor_investment_purchase",[
      (party_set_slot, "$g_encountered_party", slot_center_player_enterprise, "$enterprise_production"),
      (party_set_slot, "$g_encountered_party", slot_center_player_enterprise_days_until_complete, 14), #native 7, VC 14.
      
      (troop_remove_gold, "trp_player", "$enterprise_cost"),
      (store_sub, ":current_town_order", "$current_town", towns_begin),
      (store_add, ":craftsman_troop", ":current_town_order", "trp_town_1_master_craftsman"),
      (try_begin),
        (eq, "$enterprise_production", "itm_bread"),
        (troop_set_name, ":craftsman_troop", "str_master_miller"),
      (else_try),
        (eq, "$enterprise_production", "itm_ale"),
        (troop_set_name, ":craftsman_troop", "str_master_brewer"),
      (else_try),
        (eq, "$enterprise_production", "itm_tar"),
        (troop_set_name, ":craftsman_troop", "str_master_presser"),
      (else_try),
        (eq, "$enterprise_production", "itm_tools"),
        (troop_set_name, ":craftsman_troop", "str_master_smith"),
      (else_try),
        (eq, "$enterprise_production", "itm_vc_wool_cloth"),
        (troop_set_name, ":craftsman_troop", "str_master_weaver"),
      (else_try),
        (eq, "$enterprise_production", "itm_linen"),
        (troop_set_name, ":craftsman_troop", "str_master_weaver"),
      (else_try),
        (eq, "$enterprise_production", "itm_timber"),
        (troop_set_name, ":craftsman_troop", "str_master_tanner"),
      (else_try),
        (eq, "$enterprise_production", "itm_silver"),
        (troop_set_name, ":craftsman_troop", "str_master_dyer"),
      (else_try),
        (eq, "$enterprise_production", "itm_wine"),
        (troop_set_name, ":craftsman_troop", "str_master_vinter"),
      (try_end),
  ]],
  
  [anyone|plyr,"mayor_investment_confirm",[], "No -- that's not economical for me at the moment.", "mayor_pretalk",[
  ]],
 
currently I have 7000 penning and I'm trying to start a brewery, and the mayor won't tell me how much it is, the player blocks in right after the explanation of profit and costs and such
 
hazardoushumanoid 说:
currently I have 7000 penning

you don't have enough cash yet. Ale enterprise costs about 15k, mead about 20k and wine about 26k. Not sure if all 3 are available in the game, but those are the building costs.

You should be able to see this on a menu/dialog while talking to the npc.

If you are unsure posts some screenshots or a link for your savegame.

Cheers
 
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