Resolved Cannot make move in Vlandia boardgame

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Version number
e1.5.2
Branch
Main
Modded/unmodded
No, I didn't use any mods.

40i4

Recruit
Summary: I started a game in Vlandian town. My opponent made his move, but I can't make mine. It isn't impossible - both rules and visual feedback (the dot, showing where I can move) are telling me this. But game is preventing me from moving my pawn
How to Reproduce: Start playing a boardgame in any vlandian settlement. This hap-pened to me only once, so I'm not 100% sure If this will work the same way
Quest/Settlement Name (if related):
Media (Screenshots & Video): https://drive.google.com/drive/folders/1Jm658WJ1wds5Y31KtzFuLQDwz_gMgaHE?usp=sharing
Installed community-made modifications: None
Computer Specs:
OS:Windows 10 Home, 64-bit
GPU: Nvidia GeForce RTX 2060 Super
CPU: Intel Core i7 9700 3GHz
RAM: 32GB
Motherboard: MSi Z390 A-PRO
 

uçanbiblo

Community Support
Community Support
M&BWBWF&SNWVC
Hello, are you still experiencing this issue after the newly released update? If so can you please share a video of the problem depicting the issue? You can share the link here on this thread or upload the file to http://upload.taleworlds.com:8080/ address. Please paste the link to this thread as description so i can identify it.
 
Unable to load video to that site, restricted file types.
Can confirm that issue exists.

Lord makes move,
I make move- click on piece, blood splotch appears, drop in vicinity of splotch and, lord moves.

I’m then unable to place a piece for my move. Splotch appears for valid moves, I’m able click on piece and drag it to center. but piece returns to pIace once released.

I have some mods, but I’ve seen this when clean as well.
 

uçanbiblo

Community Support
Community Support
M&BWBWF&SNWVC
Hello, i have informed the devs about the issue persisting and forwarded the video to the QA team. Thank you for your time.
 

elysebluemoon

Community Support
Community Support
I have been informed that this issue is fixed on our development branch and the fix will be implemented with the upcoming patches. Thanks for reporting!
 
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