Can the shieldwall command be changed please

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lukkyb

Sergeant at Arms
Can it be changed so that my pesants or un-shielded infnatry end up on teh front

example:


Is there any way currnetly (other than cahnging there type troop command number in party) to foirce them not to
 
+1
Also when your units are in a shield wall and you command them to "Advance", they don't really advance in a formation but jog towards the enemy. This results in the infantry without shied running in front of the shield wall and getting mauled.

If your troops are in a shield wall, the troops without shields should line up behind them as lukkyb suggested. Al movement commands givven to troops in a shied wall should be carried out at a walking pace so troops stay in formation, and so that shied wall is only used when necessary (except charge commands, which should disengage the shied wall)
 
the formations in general dont seem to work very well - i dont bother with them
when sheild wall works (when i have all sheild inf) then it does mean i hve less casualties form archers but yes i agree soem of them i just avoid
 
I don't recall which mod it was for Warband but there was a command to advance 10 paces, which would preserve the formation. Currently "advance" just seems like a diet-charge.

Charge should break formation and go HAM. Advance should, well, advance, maintaining formation consistently. Either to a point dictated by the player or until a hold command is given.
 
when sheild wall works (when i have all sheild inf) then it does mean i hve less casualties form archers but yes i agree soem of them i just avoid

Dont you find men in a sheild wall get eaten up by attacking infantry? Annoyingly as a sheild wall should be THE formation for a face to face infantry fight.

I also find men just dont want to go into a fomration at times - like telling ym archers to scatter, they just stand still. Also often when telling tropps to go to square or circle they just ignore me
 
Dont you find men in a sheild wall get eaten up by attacking infantry? Annoyingly as a sheild wall should be THE formation for a face to face infantry fight.

I also find men just dont want to go into a fomration at times - like telling ym archers to scatter, they just stand still. Also often when telling tropps to go to square or circle they just ignore me
yeah and even if you give the charge command they stay holding there shields up unless told to go back to line formation charge should set it to defualt
 
not strickly a formation issue but the range at which archers decide they will fire seems extreamly random as well. At times they are so far away they are clearly outside the weapons range - other times the enemy are almost in their face before they shoot :/
 
not strickly a formation issue but the range at which archers decide they will fire seems extreamly random as well. At times they are so far away they are clearly outside the weapons range - other times the enemy are almost in their face before they shoot :/
ive heard rumours (not been able to test fully my self) that its to do with if its night time they have a shorter distacne of fire but the ingame clock and the way time is displayed on the battlefield are out of sink (so a battle that looks like its early morning could be at night still)
 
ive heard rumours (not been able to test fully my self) that its to do with if its night time they have a shorter distacne of fire but the ingame clock and the way time is displayed on the battlefield are out of sink (so a battle that looks like its early morning could be at night still)

Yup night time shortens the distance, and also if you got your infantry in front of your archers, they won't fire unless you move them like 15-20 meters behind, or elevate them a bit.
 
the differences iv seen have been in broad daylight and open fields. Iv wondered about infantry in front but whenever I change something i dont get consistent results
 
see i at first it fixed itself when i did f4 f4 but that eventually stopped fixing it so Idk anymore
 
See I hate how advance is just charge in formation but they don't hold formation and I hate that - I also hate how none of the formations work right and Enemy AI tend to walk right through them or mow through a SH - to which all my PEASANTS WANT TO STAND IN THE FRONT!
 
yeah but I mean they are things that can (and likely) will be fixed and at least there are actual formations in the game alradey instaed of stand closer or futher apart

thats pretty much what im holding onto at this point. I kinda expected things to be further along than this after 8 years but at least they have something they can build on
 
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